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Old 04-13-12, 08:41 PM   #1
Amon88
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Default A little bit of advice ;)

I have decided to play SH3 with GWX again, and i have a few questions... Its been long. (3 years now) that i last played GWX, so are there any intresting mods for GWX 3.0
Like the row-boat mod for example, or any good mods that you would recomend with the GWX.
Oh, and by the way, thanks to the GWX team for creating such a mod, that im willing to play it one more time after so much time, because its awesome ^^
( I watched "Das Boot" again, and the will to play U-boot sims came like a thunder from the skies XD)
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Old 04-13-12, 08:47 PM   #2
11Bravo
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http://www.subsim.com/radioroom/showthread.php?t=99273

My crew would revolt without this mod...
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Old 04-13-12, 08:52 PM   #3
Sailor Steve
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There are dozens of great mods. All I can do is share my list.

Permenantly Installed:
GWX 3.0
GWX 3 Wil, St Naz and Schluese and other units - Bigboywooly
GWX Community Units
Das Boot Officers - AIL
Small Moon - AIL
Das Boot Sound Mod SH3
DBSM SH3 Speech Fix
Ultimate Aircraft Sounds
Spirit of Machines - Einbecker
Torpedo Fire (German) v1.02 - Ktl_KUrtz
No Rank Or Medals On Crew - Dertien
Remove GWX Compass - ichso
Simfeeling 6-Dials Mod - FLB_ U-999
Clean Nav Map
Assisted Plotting Mod
English-To-German Names - Phoenix3000
Historically Accurate U-Boat Emblems - Conus
Halo Not Visible Through Body - Anvart
New Compass Graphics U-505 - Hitman
Port People - Pascal
My Favorite Uniforms - New Uniforms and Das Boot Clothes
Realistic Blueprint Damage Screens - Pascal
Remove Station Labels
SH3 Color Icons - Capt. Teach
Waterstream+Exhaust Kombimod v2.3 - Rubini/Racerboy/h.sie
Modified Searchlight Beams - OLC
U-Boat Bases Map with New St. Nazaire - meduza
Lifeboats & Debris v4 - Rubini/Privateer
Open Hatch v3.09 - Diving Duck
Open Hatch Conning Deck Cam Fix - Diving Duck
Conning Tower Open Hatch - Lucagaeta
Open Hatch for Type II - postalbyke
SH4 Maptools for SH3 - Racerboy (aka TheDarkWraith)
Head 04 Fix - Anvart
SH3 Officer Faces
Aces' Modified Headphones
Alex Do-24

JSGME:
Aces' Crew On Deck Stand Alone GWX
Aces' Radio Room Postcards
SH5 Water for GWX 0.9 20 Km -
TMTv2+ThomsensShips v4.4 for GWX3+Xtra ships
GWX DFa Flags and Pennants 2010 - Anvart
Clearsky Clouds - Rubini
FM30_UpDown - Anvart
FM New Interior - FlakMonkey
FM NI Fix for FM30 UpDown - FlakMonkey
Conning Tower Open Hatch
Aces Multimod Compatability Fix v1.3 release - Aces
SH4 Effects for SH3 - Racerboy/TheDarkWraith
Torpedo Damage Final -
Tuddley's Barracks Screen
h.sie's Colored Hull Integrity Indicator
Torpedo HAHD GWX - Hans Wittemann
Ricks GWX Rec Manual Final
Aces' St. Nazair Super Pens v5.1 GWX
Wooden_Lifeboats_Mod-1.1 - Iambecomelife

Rotating JSGME:
Decks Awash + Fuel Economy - Wreford-Brown
Extras for Wilhelmshaven Campaign - Wreford-Brown
Type IIa Tuneup Dark
VIIB Early War Skin -
New Freecam Mod - Asanovic7
No Continuous 'Ship Spotted'
Seabed Repair Mod
Searchlights Removed -
Sober's 3D Waves - Sober
Type IIa Flags & Pennants - Anvart

Tools:
SH3 Commander - JScones
SH3 Weather - Sqweetis
SH3 Contacts - Nicolás
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Last edited by Sailor Steve; 04-13-12 at 11:44 PM.
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Old 04-13-12, 08:53 PM   #4
Amon88
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hahahahah, good one XD
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Old 04-13-12, 09:14 PM   #5
postalbyke
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(Just nitpicking here)
Isn't Torpedo HAHD by Hans Witteman? (or is it just the GWX update for that mod?)
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Old 04-13-12, 11:46 PM   #6
Sailor Steve
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I had to track down the original just to read the readme, and you're absolutely right. I don't know how I managed to get it wrong, but it's fixed now. Thanks for pointing it out (not nitpicking at all) and my apologies to Hans.
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Old 04-14-12, 04:51 PM   #7
Wolfstriked
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GREAT list Sailor Steve. Love the Realistic Blueprint Damage Screens - Pascal.Really adds something to my game TY.
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Old 04-15-12, 05:22 PM   #8
Amon88
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I seem to have a problem with all those mods, they corrup my game, and i get a CTD at the loading screen every time. In which order do i need to install them so that they dont corrupt my game instalation?
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Old 04-15-12, 05:26 PM   #9
Sailor Steve
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I can't advise anyone on special orders for installations. My setup is the result of several years of testing and retesting, and I've re-installed the entire game many times. I install one mod with JSGME. If it works then I uninstall it and put it in manually. Then I try the next one. When things don't work I fiddle with them until they do. You absolutely cannot just install a truckload of mods and expect it to all work.
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Old 04-15-12, 05:30 PM   #10
Amon88
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will reinstall my game and work my way through the mods slowly
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