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Torpedoman
![]() Join Date: Dec 2010
Posts: 112
Downloads: 66
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So far so god I am getting into the sonar stetions and begin to understand them.... Las time while i was playing quick mission in meditterean in Los Angeles class I was surprised on wepons that you can load. I read something in manual about ADCAP and TSAM (becouse i intended to use them that time it was mission in which you have to destroy just ships no subs). So i got contact it was russian and i fired one ADCAP and I have set all depth setting at 10 ft (just to make sure that ADCAP doesnt get under him and doesnt explode) so i fired torp (before i done TMA work) so i got to external cam and made sure that torp is really goinf to 10 ft. I got back at my sub and i strted to guide him ussing wire controls. I made my torp come close and when target got close to cone I have enabled the torp. I go to watch topr i nwater and insted to torp explode he just got under him and no detonatio...so i shutdown torp....go to my tubes with TASM and fire one TASM at same target i set it to seeker range at 5nm and wide search patern or what ever is called...so the rocket starts going and it passes behind target at around 500y from him...so my questions are: Why ADCAP didint detonate? can it go even more shalow then 10ft?? How to use properly TASM??I mean what is seeker range?for example if i put into seeker range 5nm is that range of 5nm from sub when missile starts looking for targets or something else? What is wide serch and narrow in TASM ssettings. If i was going against sub with adcap and if adcap gets enabled will it adjust his depth to follow sub so if sub goes up so does torp or the taget will get away if it just make changes to depth? Sonar on ADCAP passive or active which one better? Is ther eout some good TMA manual couse i have some problems getting all dots aligned. I am heaving some problems with ruller and maing all dots centered.
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