Hello everyone
I am experiencing CTDs every time I try to enter Scapa. I have tried from both the western and eastern, southern approaches and I still always end up crashing right before I get to the last bottleneck before entering the bay/port. I am assuming there is a ship or land unit that is crashing my game but I am not sure where to start.
Here is my mod list, some of the mod names have been slightly modified for organizational purposes but are still easily understood for what they are:
Quote:
Generic Mod Enabler - v2.6.0.157
[D:\Games\Ubisoft\Silent Hunter 5\MODS]
MightyFine Crew Mod 1.2.1 Alt faces
MENU_No Logo Intro Menu_Animation v. 01.00 by AvM
ENV_Dynamic Environment SH5 1 Basemod (light) V2.1
GFX_sobers best ever fog V4 SH5
GFX_sobers real trees
GFX_sobers chimney smoke V2
GFX_SteelViking's Interior Mod V1.2.1
GFX_NOZAURIO'S SKIN
GFX_FX_Update_0_0_19_ByTheDarkWraith
GamePlay_IRAI_0_0_31_ByTheDarkWraith
GamePlay_TheDarkWraith_DC_Water_Disturbances_v2_0_ SH5
NewUIs_TDC_6_9_0_ByTheDarkWraith
GFX_EQuaTool 01.01 by AvM - Kriegsmarine Regular Style
GamePlay_Trevally Automated Scripts v0.6
GamePlay_Trevally Harbour & Kiel Canal Pilot v2.8
NewUIs_TDC_6_9_0_Manos Scopes-patch for 16x9
GamePlay_Equipment_Upgrades_Fix_v1_4_Patch_1
GFX_A Fistful of Emblems v1.51
Sound_Stormys DBSM SH5 v1.3 Basemod (with hotfix 3)
Sound_Stormys DBSM SH5 v1.3 optional NavMap babelling
Sound_Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy
Sound_Stormys DBSM SH5 v1.3 optional scary creaks
Sound_Stormys DBSM SH5 v1.3 additional crew sounds beta6
Campaign_OPEN HORIZONS II_full v1.6 Basemod
GFX_SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1
GFX_Accurate German Flags
GFX_Enhanced FunelSmoke1.2_by HanSolo78
GFX_KZS Hull wetness for U-Boats
ENV_Dynamic Environment SH5 Undersea (temperate and polar) V2.1
ENV_Dynamic Environment SH5 Waves (normal version) V2.1
CTRL_Advanced Shift Keys 2.3 DBSM Merged for Ui-Boat
GFX_Enhanced Ship Recon Manual V2.10
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Anyone have any ideas of what could be causing the crashes?