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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
Downloads: 827
Uploads: 0
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A lot better than I expected!! I love the Graphics although I did use the Dyn Env mod pretty quickly.
I also used the Interior Mod, but the game is running pretty well. I had a couple of scares right before I loaded up any mods, one was seeing a merchant ship (after blasting it with four torpedo's...for kicks) Float up in midair like it was a balloon or something. That's why I loaded the mods up right away and started again. One thing I need answered if possible is, The flags. I have to have the Historically accurate flags! I loaded the Historically Accurate Flags mod (w'JSGME) and it didn't work (this was in port). So I unloaded it and tried placing the files manually and still it didn't work. How can I get my flags right. I might have to post my mods list later to see if anything is being screwed up because everytime I load a mod it has a conflict because they're all adjusting the DATA file. Even still, I know that most are working but someone might see where I goofed. Anyway, how 'bout the flags? How can I get the correct flags to work? This game is going to be fun!! I can't wait to get home. Good Hunting all... D40 ![]()
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Dogfish40 |
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