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#1 |
Helmsman
![]() Join Date: Aug 2009
Posts: 102
Downloads: 140
Uploads: 0
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Just curious as to what your other settings are thru Cmdr.
Sounds like most ppl are going with no fatigue model. Transfers? Start at sea? etc. ![]() |
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#2 |
Grey Wolf
![]() Join Date: Aug 2007
Location: ...somewhere in the swamps of Jersey.
Posts: 909
Downloads: 157
Uploads: 0
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Off the top of my head....
No fatigue Realistic career length Random crew transfers Random days in port Random crush depth Wave height-seasonal Water clarity-3 Randomized gramaphone tracks Deck gun reload time-10 seconds Crew 'realistic' Random crew experience That's about it, I think. Have not messed with tc values yet.
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...I fought in many guises, many names, but always me. Patton
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#3 |
Stowaway
Posts: n/a
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Here's mine for comparison..:
Simulate realistic crew transfers Use Historic U-boat availability (not supported with alternative flotilla - La Rochele) Randomise number of days spent in base Use real ship names in patrol logs Randomise gramaphone tracks Hull interigity % text: Hide No fatigue Water clarity: OLCG2 default Wave height: seasonal Deck gun reload time on 88 mm and 105 mm: 4 Model effects: malfunctions Randomise ship tonnage Randomise U-boat crush depth TC max limited to x256 |
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#4 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: High Peak, Derbyshire
Posts: 2,851
Downloads: 33
Uploads: 0
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Mine are:
Simulate realistic career length Realistic crew transfers Historic U-boat availability Random days in base Real ship names No fatigue Water clarity 4 Random ship tonnage/crush depth
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#5 |
Lieutenant
![]() Join Date: Jul 2011
Location: Germany - Berlin
Posts: 263
Downloads: 98
Uploads: 0
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My Settings:
Use Historical U-Boat aviailability dates Randomise number of days spent in Base Use real Ship names in Log Randomise Gramophone Tracks Hull Integrity - Hide No Fatigue Adjust Water clearity - 10 Set wave height - Seasonal 88mm reloadtime - 3
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#6 |
Medic
![]() Join Date: Mar 2007
Location: UK
Posts: 169
Downloads: 53
Uploads: 0
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Wow, that is interesting on the fatigue side of things, anyone fancy starting a poll, if it can be done? I'd like an idea about the usage of fatigue amongst SH3 players as I'd always assumed everyone used fatigue of some sort?
Had seen this thread, maybe a poll could be added? http://www.subsim.com/radioroom/showthread.php?t=187831 |
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