![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Lieutenant
![]() Join Date: Jun 2007
Location: Abbotsford BC Canada
Posts: 258
Downloads: 141
Uploads: 0
|
![]()
Can someone help with the mods I have, I'm sure there must be conflicts
![]() Also, I need to find out where to delete my campaign since the game CTD's on start ![]() Thanx! [MODS] Magnum_Opus_v0_0_1=1 DBSM_Music_1_0_4=2 NewUIs_TDC_6_4_0_ByTheDarkWraith=3 NewUIs_TDC_6_4_0_New_radio_messages_German=4 NewUIs_TDC_6_3_7_Das_Boot_Crew_Mod_by_Illyustrator =5 NewUIs_TDC_6_3_7_No_Aircraft_Spotting_At_Depth=6 nVidia missing lights=7 Remove grain effect=8 Remove Steelvikings shadow mod=9 A Fistful of Emblems v1.51=10 stoianm upgrade available mod compatible a fistfull of emblems=11 sobers smaller water drops=12 Trevally Automated Scripts v0.5=13 Enhanced FunelSmoke_by HanSolo78=14 Church's Felix the Cat Emblem 1.0=15 stoianm EnvNights compatible blue Atlantic water for MO (low)v1=16 Manos Scopes-Core Files=17 Manos Scopes-patch for 5x3=18 Trevally Tutorials - All v0.2 (for TDW UI)=19 Real Environment - Revision=20 Fog For Campaigns=21 sobers base wave mechanics for SH5 V12=22 SUB SIM FOR::: ![]() VIIC41 - Start with in beginning of campaign=24 IRAI_0_0_30_ByTheDarkWraith=25 IRAI_0_0_30_No_hydrophone_on_surface=26 Depth_Keeping_Problem_UHS_patch_HB_1_0_0_TheDarkWr aith=27 Cerberus62 Additional Merchant Ships 1.1 (Part 1)=28 Cerberus62 Additional Merchant Ships 1.1 (Part 2)=29 Open_Horizons=30 |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|