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#1 |
Watch Officer
![]() Join Date: Apr 2005
Location: Oulu, Finland
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[REQ] Snorkel for Open Horizons
Now that Open Horizons enables us to continue U-Boating towards the end of WWII, I sincerely hope that some of the talented modders out there manage to mod a working snorkel
a) for realism, and b) to somewhat improve the odds of survival. ![]() Is there something in the pipeline yet?? ![]()
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#2 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
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I demanded it...
http://www.subsim.com/radioroom/show...ght=Schnorchel
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U-552 Tiger IDF |
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#3 | |
Watch Officer
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![]() Quote:
![]() I didn't know. But then again, there more we ask the more the pressure grows, and hopefully some genius will finally step forward and comply. Without a Schnorchel OH is bound to be frustrating. ![]()
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#4 |
Sea Lord
![]() Join Date: Dec 2009
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I know, I know ... Without the Schnorkel is the way through the Bay of Biscay very hard in 1943/44...
I previously thought that the schnorkel is in the game because all the UI mods includes the choice of Schnorkel-depth.
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U-552 Tiger IDF |
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#5 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
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The model is in the files.. It's just not included in the UPCFiles and the game itself.
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#6 |
Watch Officer
![]() Join Date: Apr 2005
Location: Oulu, Finland
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Downloads: 156
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Josef, I think that Schnorchel-stuff (and plenty of other stuff) is carried over from older SH-versions, where it actually worked, IIRC, and the devs just lazily let old code remain instead of cleaning out all non-working code-ballast.
![]() Now, let's hope that Schnorchel artist turns up! ![]()
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#7 | |
Ocean Warrior
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There is already a snorkel model in the game files. Or maybe I just speak gibberish
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#8 |
Ocean Warrior
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#9 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
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Go to the equipment or sensor files and look at them in the Goblin Editor
they;re all there, periscopes, radar masts, etc and snorkel
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