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Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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Krauters Automated Scripts for Silent Hunter 5
V0.1 ~ First Release! Note: You need to be/have: Patched to Version 1.2 of Silent Hunter 5 Multiple UIs for SH5 With TDC and Automation by TheDarkWraith (version 4.0+ only). http://www.subsim.com/radioroom/showthread.php?t=166093 <--- TheDarkWraiths New UIs Mod As of v0.1 (readme) Welcome to Krauters Automated Scripts v0.1 This is my first try at a Mod and hopefully will help me expand to bigger and better ideas. Seeing the unlimited possibilities that the Automation Function of TDW's NewUIs Mod opened up made me stop and think that I could maybe help contribute to teh community by writing and developping scripts to use in tandem with his Mod. Following in this Mod are 8 scripts. The first 4 (Emergency Evasion Tactics family) Revolve around the fact that if your sub is suddenly in the grip of Asdic. You run this script to hopefully get out of that Sonar coverage and run quietly to safety. The difference between Tactics 1 through 4 is that Tactics 1 and 2 involve a Knucle to Port (Tactic 1) or Starboard (Tactic 2). Tactics 3 and 4 add the feature of going deeper and firing off decoys (if available) with another turn Starboard (Tactic 3) or Port (Tactic 4) Following the Emergency Evasion Scripts is the Evasion Script (I know generic names.. any help naming functions or if you see something better just let me know!) Are for when you know that you've just done something that will lead you to being detected, or are in a situation where there is a high probability you will be detected. The first is the Post Torpedo Launch, Escorts Present. As the name implies it is to be used after you've fire a torpedo, or a spread be it the case, and gets you to a deeper depth and a sufficient distance away from the point where you fired the torpedo. The script is designed so that you end up on the same course, just not in the same position or depth. The second Evasion script is the Depth charge Evasion script. Basically a short evasion script used to get away from depth charges if you are a deep enough depth (75M+). The Next script is the Pre-Surface Actions. Basically what it does is instead of doing all the little cautionary steps necessary to surface out of harms way yourself, this Script does it for you. Basically makes you do two spiral turns port and then starboard to check your baffles with Hydrophones and then comes up to Periscope depth to do a quick sweep of the Observation Periscope before surfacing and resuming course at Ahead Standard. Finally the last Script, and one, I hope, will be most usefull to people, is the Hydrophone Bearing Plotter Script which, combined with the Hydrophone Plotter Utility by Gutted, will help you plot the Contacts Course, Speed, AOB and help you plot an intercept course based on the information gathered. To find more about the Hydrophone Bearing Plotter please go to the following link. http://www.subsim.com/radioroom/down...o=file&id=1711 Thank you for trying out this Mod! Any and all feedback is wanted and needed! Cheers! And good hunting. Krauter Download v0.1 at: http://www.subsim.com/radioroom/down...o=file&id=2768
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