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Old 11-09-10, 10:27 PM   #1
Captn Wilhelm
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Join Date: Oct 2010
Posts: 73
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Default antennas sticking

any idea what causes it? I searched and found this thread (post 10)

http://www.subsim.com/radioroom/showpost.php?p=1492685

but it was never answered.. For some reason the watch crew isn't shutting the hatch when a dive order is given and I'm able to walk around on deck while submerged. Needle antenna is raising when I go to Periscope depth, but not at surface and the radio is just staying up. sorry if this has been discussed before.

pics are big - 56k warning.




Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]

No Logo Intro Menu_Animation v. 01.00 by AvM
Environment 4.5 MOD
sobers base wave mechanics for SH5 v3
ImprovedWaves_Improved Pitch&Roll
KillerTubes Better Textures v. 00.00 repacked
Environment Sounds
Critical hits 1.1 Torpedos
Critical hits v 1.2
Chart Colour Scheme 3
Free Cam Tweak 1.1 - Regular
GermanFlags
SteelViking's Interior Mod V1.2
sobers multi color mod V2
Shadow Improvement Mod
AilClouds 3.0
Cerberus62 Additional Merchant Ships 1.0 (Part 1)
Cerberus62 Additional Merchant Ships 1.0 (Part 2)
Cerberus62_Ambush_of_RMS_Queen_Mary
Advanced Shift Keys 2.1
Dooms Decks for VIIABC41 1.4
A Fistful of Emblems v1.51
Conning Tower Compass Fix
Sub_Exhaust_1_0_5_byTheDarkWraith
SUB_hyd_fix_SH5
BRF 1.3 full
FX_Update_0_0_5_ByTheDarkWraith
FX_Update_0_0_5_BARF_1_3_Full_Fix
no torp bubbles - fx mod compatable- wamphyri
MightyFine Crew Mod 1.2.1 Stock faces
new_KM_binos
Wooden_Lifeboats_Mod_1.1
SteelViking's Sky Banding Mod
SubFlags_0_0_6_byTheDarkWraith
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