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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Torpedoman
![]() Join Date: Aug 2010
Posts: 118
Downloads: 3
Uploads: 0
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I posted these questions in the modding section, and after over 100 views, not a single answer... So I will try this section.
Is there a way I can stop torpedo's from being exploded at 300+ m Depth? When I shoot a torpedo it blows up right when it leaves the tube if im around 300 meters or so. What file(s) do I need to edit/change to fix this? Also, I want to find the file(s) I need to edit to extend/shorten the battery life. And how in the world do I make a mission for GWX? The editor for GWX is all bugged out, the map is not correct when I zoom in and out to edit the mission. Thanks in advance!
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I AM U-571 SH3 + GWX3.0, SH4(v1.5), SH5 Laptop: IntelCore2Duo 2.4 GHZ (4MB L2 Cache) 17 Inch Glossy Widescreen ATI Radeon X1600 (256mb Dedicated) 1000 GB HD 4GB RAM WIN 7 x64 |
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