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Old 04-15-10, 05:11 PM   #1
Hans Witteman
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Default [TEC]Need some primer on statesmachine

[TEC] Hi again gentlemen's,

Ok i am close to finally show what i achieve so far i just need a little primer on statesmachine i am not asking to reveal me your deepest secrets that even Scotland yard or the FBI are forbidden!

I only need some pointers and don't forget i have 10 years of experiences in 3d and photoshop plus video editing so maybe one day if you are stuck on some aspect of your modding i will gladly help you to solve your dilemma, don't they say cooperation is a good thing?

And by helping me you will help others at the same time because it is in my intention to do a serie of tutorials on each main branch of modding.

Ok sorry for that little steam evacuation but some know stuff about statesmachine and won't share it just because they are afraid that others would do stuff more advanced then what they achieved, don't take that personally, it is only applying to a very few numbers of people.

I do this project for history purpose not for fame on a forum so please those who can help show yourself and help the community to achieve more great stuff for the benefit of all.

I don't need baby sitting to understand tec stuff so just a couple of general pointer would be fine in my case.

I only want to know how to attach an animated object to my sub that could trigger a sound file with keyboard command from the player?

I repeat it to who want to hear it : I will share all my knowledge on demand without restrictions.

Thank to everyone mature enough to understand my point of view

Regards Hans
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Last edited by Hans Witteman; 04-15-10 at 06:08 PM.
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Old 04-15-10, 06:32 PM   #2
Madox58
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Look in the Library folder.
You'll see GraphXXXX.dat files.
(The XXXX is a stand in for the different names of the dats.)
You can't miss them.


Those tell you how things work.
Then check the different parts of the Sub files for StateMachine controller.
I don't remember which file at the moment but it's there somewhere.

I've not messed with them yet so that's all I can tell you at this time.
DivingDuck or Anvart could explain more but both are away at this time.
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Old 04-15-10, 06:50 PM   #3
Hans Witteman
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Quote:
Originally Posted by privateer View Post
Look in the Library folder.
You'll see GraphXXXX.dat files.
(The XXXX is a stand in for the different names of the dats.)
You can't miss them.





I've not messed with them yet so that's all I can tell you at this time.
DivingDuck or Anvart could explain more but both are away at this time.

I forgot to say thank you privateer you are always there to give some pointers watch for the credits in video!

Do you think Anvart or Diving duck would be willing to help because i am the kind of person who doesn't like to bother others unnecessarily so that why so far i only open thread to ask some thing regarding different aspect.

The only person i pm so far is skwasjer and he was a real gentleman's and give me a full reply on many points that help me tremendously.

Like i say since i was teaching 3d for the last 5 years i want to make well done video tutorials on each main aspect to help bring more people to modding this fantastic game, i never get tired of playing Silent Hunter 3 it has a soul in it.

A lot of people are considering only recent titles but SH3 is a classic and it will stay like that until another developer surpass them and i heard that some company's are doing exactly that at the moment.

So i hope for the best and i am anxious to release what i did so far because i never know from day to day how my health will be.

Does gotoentry refer to the CFG file??

Regards Hans
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Last edited by Hans Witteman; 04-15-10 at 07:01 PM.
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Old 04-15-10, 07:00 PM   #4
Madox58
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Both DivingDuck and Anvart are good friends of mine and
both always seem willing to help.
I know DivingDuck is unable to spend time on-line right now.
And Anvart must be busy as he's usually around.

I would PM them but not expect a quick reply for those reasons.
I'll be asking them both for help with the StateMachine stuff soon myself.
There's something I want to do on the Schnelltachbach Mod.
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Old 04-15-10, 07:09 PM   #5
Hans Witteman
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Quote:
Originally Posted by privateer View Post
Both DivingDuck and Anvart are good friends of mine and
both always seem willing to help.
I know DivingDuck is unable to spend time on-line right now.
And Anvart must be busy as he's usually around.

I would PM them but not expect a quick reply for those reasons.
I'll be asking them both for help with the StateMachine stuff soon myself.
There's something I want to do on the Schnelltachbach Mod.
Thank again Privateer you are a real gentleman's,

I will experiment with it to see what i could do alone by trials/errors


Regards Hans,
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Old 04-15-10, 07:14 PM   #6
Madox58
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Download Anvart's mod and look at the files.
http://www.subsim.com/radioroom/showthread.php?t=165617

He edited things to get stuff to only work if conditions in
StateMachine are right.
Your answer is most likely in there.
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Old 04-17-10, 06:35 AM   #7
makman94
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Quote:
Originally Posted by Hans Witteman View Post

A lot of people are considering only recent titles but SH3 is a classic and it will stay like that until another developer surpass them and i heard that some company's are doing exactly that at the moment.
hello Hans,

did i read that correctly ? can you tell us more ? (rumors or....facts?)
is Jane's one of these companies?

looking forward to see what you are preparing Hans
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Old 04-17-10, 11:37 AM   #8
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Hans, maybe you have seen already this, but when I looked for info on StateMachine some time ago I found this topic by Anvart

http://www.subsim.com/radioroom/show...light=add+crew

It is not very in depth, but it is a kind of little tutorial in S3D, maybe it could help you? Not sure if it is what you are looking for, though.
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Old 04-17-10, 12:34 PM   #9
Hans Witteman
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Quote:
Originally Posted by Darkbluesky View Post
Hans, maybe you have seen already this, but when I looked for info on StateMachine some time ago I found this topic by Anvart It is not very in depth, but it is a kind of little tutorial in S3D, maybe it could help you? Not sure if it is what you are looking for, though.
Thank Darkbluesky,

I though i saw every thread but i have miss this one for sure i will read right away.

Regards Hans,
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Old 04-17-10, 12:31 PM   #10
Hans Witteman
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Quote:
Originally Posted by makman94 View Post
hello Hans,did i read that correctly ? can you tell us more ? (rumors or....facts?)is Jane's one of these companies?
looking forward to see what you are preparing Hans
Hi makman,

The rumors talk about Electronic Art but i don't remember on which forum i saw this but it was a game developers forum.

And for what i am preparing i have almost finish the main part but since it is my first attempt at using sh3 i am on a learning curve so after this one i should gain speed on the others projects on my mind.

Regards Hans,
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Old 04-20-10, 08:53 PM   #11
makman94
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Quote:
Originally Posted by Hans Witteman View Post
Hi makman,

The rumors talk about Electronic Art but i don't remember on which forum i saw this but it was a game developers forum.

And for what i am preparing i have almost finish the main part but since it is my first attempt at using sh3 i am on a learning curve so after this one i should gain speed on the others projects on my mind.

Regards Hans,
hmmm...electronics art ? i had a little hope that Jane's would strike again but....ok !! any company ,exept ubisoft, will for sure give us something better . ubisoft .....just....ok,ok ....lets say that fishing is a good alternative for them

i read that you almost done with your project ...so that means that you are not far away of showing us something ,right? also ,i really like your way of thinking about sharing knowledge .if that was done from the start ....can you imagine the level of sh3 today ?

but never is too late i supposed ....so thank you for joining this small community

bye
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