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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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![]() Join Date: Feb 2008
Posts: 17
Downloads: 9
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I just upgraded to SH4 from SH3+GWX, and I am quite impressed. However, there is one thing that I am uncertain about.
If I recall correctly, high levels of time compresson in SH3 would greatly reduce the number of contacts you met, because it checked in real-time rather than based on the game clock. If I am correct, does this same issue exist in SH4? (I'm using TMO and RSRD, if that matters) |
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