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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Officer
![]() Join Date: Jul 2009
Posts: 238
Downloads: 119
Uploads: 5
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Hi!
The Turm Emblems Package is here! First Release - July 2nd 2010 ![]() __________________________________________________ __________________________________________________ _______________________________________ NOTE: The Furet Emblem does not represent ferrets actually, I just named it that way because they look pretty much like ferrets. As I said, NOT historically accurate! ![]() __________________________________________________ __________________________________________________ _______________________________________ More to come in the future! Enjoy! __________________________________________________ __________________________________________________ _______________________________________ **EDIT**(July 2nd 2010) I will now make this post as my update post, updates will include newest emblems as well as future release news. The Nazi Eagle has been edited. Should look a lot better now. ![]() (July 7th 2010) The Mirrored Emblems Fix is now released. The fix is only for The Afrikakorps and Nazi Eagle Emblems. It is intended for use with the default, start of campaign conning tower. Screens: ![]() Download __________________________________________________ __________________________________________________ _______________________________________ First Emblems Package: Download link HERE Last edited by Royale-Adio; 07-07-10 at 01:32 AM. |
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#2 |
Ace of the deep .
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I will use that , it is nice thanks .
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#3 |
Eternal Patrol
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Looks good!
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“Never do anything you can't take back.” —Rocky Russo |
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#4 |
Chief of the Boat
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Nice one....is it from an original or is it your own creation?
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#5 |
Officer
![]() Join Date: Jul 2009
Posts: 238
Downloads: 119
Uploads: 5
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![]() It's from the web (I got lazy...), But doing so makes designing them a lot easier and also faster as long as you only take un-copyrighted images. I allready got five of them ready. I'll probably release a package this week-end. Oh and BTW, is there a better way to look at the emblems on the fly rather than always restarting SH5 which takes AGES? At least, SH4 didn't require you to restart the whole thing to look at the textures, just reload the game. |
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#6 | |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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![]() Quote:
Nice ![]() ![]() |
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#7 |
Officer
![]() Join Date: Jul 2009
Posts: 238
Downloads: 119
Uploads: 5
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WOW! Such praise from all the greatest SH5 modders! Thanks!!
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#8 |
Captain
![]() Join Date: May 2005
Location: Kassel, Germany
Posts: 542
Downloads: 345
Uploads: 0
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looks great, many thanks
![]() Paco
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My SH5-Mods: - Pacos German Folklore SubEmblems Mod - Pacos Environment Sound Mod - Lite Campaign German Edition |
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#9 |
Officer
![]() Join Date: Jul 2009
Posts: 238
Downloads: 119
Uploads: 5
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Just a little fantasy of mine:
![]() Now tell me, should I include this one in the next package? As I said, TOTALLY unrealistic... ![]() |
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#10 |
Officer
![]() Join Date: Jul 2009
Posts: 238
Downloads: 119
Uploads: 5
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The fix for mirrored emblems is now available.
See first post for download. What it does is basically mirror the mirrored emblem. By that I mean that the base emblem is already mirrored and the the game mirrors it again. thus returning the emblem to it's original form. I made the fix only for the stock Turm. The start-of-campaign one. |
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