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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Aug 2005
Posts: 930
Downloads: 23
Uploads: 0
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I posted this before but after moving around some of the crew in the hopes of getting at least one or two different characters I still get this......
![]() ![]() ![]() ![]() Except for the officer positions and for some reason the wheelman in the conning tower, I always seem to get these same characters. A bit of an immersion killer but not the end of the world. I'm now using TMO 2 but had the same problem with TMO1.9 but I don't believe this is a TMO problem. The only issue I have with TMO2 is that I get some stuttering if I move myself into either corner of the control room or if I 'look' at the area between the Captain's bunk and the radio room, something that didn't happen with previous TMO. Any comments/suggestions???? ![]() |
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#2 | |
Pacific Aces Dev Team
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The crew will use body % head at random in the stock crew rosters, apparently Ducimus -if this is normal in TM, that is- cloned the crew and forgot to add some variation to them?
The crew definition file is -I think, never tested it- located at: Silent Hunter 4\Data\UPCData\UPCCrewData\Crewmembers.cfg Inside it you can find the definition of all parameters for crewmembers, for example: Quote:
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One day I will return to sea ... |
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#3 |
Rear Admiral
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I've noticed it before, and im not sure what causes it.
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#4 |
Grey Wolf
![]() Join Date: Aug 2005
Posts: 930
Downloads: 23
Uploads: 0
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....so if I go into crewmembers.cfg and manually change the head numbers I'll get a variation?
Just one question; how many numbers do the heads have (i.e. what's the max number I can input for Head =...?). Thanks. |
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#5 |
Grey Wolf
![]() Join Date: Aug 2005
Posts: 930
Downloads: 23
Uploads: 0
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I tried messing around with the "Heads" data in the following two files;
ActiveUserPlayerUnits.upc, and CrewMembers.upc Despite changing many of the CrewMemberHead config in the 3Dcrew file still no joy. Practically all of my crew are the same guy. ![]() |
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#6 |
Grey Wolf
![]() Join Date: Aug 2005
Posts: 930
Downloads: 23
Uploads: 0
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I did some tinkering with the CrewMemberHead files and........
now I don't have any bridge crew LOL. I've backed up the original files but now I'm not sure which data to tweak. I still have pretty much all 3D crew as the same character as indicated in those screenshots. ![]() ![]() |
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