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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sailor man
![]() Join Date: Jul 2009
Posts: 48
Downloads: 4
Uploads: 0
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I dont know much about programming or modding etc. when it comes to games. I was wondering what could be done to Dangerous Waters that would vastly improve the graphics ONLY and not affect the gameplay or user interface? Maybe some info on if this is even possible? Im guessing its not as simple as just replacing the graphics engine with a newer one.
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#2 |
Forum Captain
![]() Join Date: Apr 2007
Location: Buenos Aires
Posts: 273
Downloads: 22
Uploads: 0
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This has been asked ( and answered) many times here.
Just search it Regards
__________________
(Yo no fui ) My DW pics :https://goo.gl/photos/5gBN7WFntLBSAsc17 My SSM2007 pics :https://goo.gl/photos/1Fa6GaEom28AZuc57 |
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#3 |
Gunner
![]() Join Date: Oct 2006
Location: Germany
Posts: 91
Downloads: 8
Uploads: 0
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In RA Mod 1.1 the Seawolf apparently has been remodelled and textured and looks awesome now. The Akula II looks proper now.
The sea ground textures seem to be vastly improved, the difference like going from 64x64 to 256x256. Hail RA101! |
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