SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-03-10, 08:53 AM   #1
Max Horton
Nub
 
Join Date: Jun 2010
Posts: 2
Downloads: 0
Uploads: 0
Default External torpedo storage

I'm new to SH3, and using GWX, which I'm finding extremely enjoyable. I have one question, though (possibly dopey) concerning external torpedo storage in Type-IX subs: how do you get torpedoes from the external storage to load into the sub's tubes? I ask because I was on a cruise in a Type-IX, and having expended all of my internal torpedoes, did not seem to be able to replenish my tubes using the externally stored torps. Is this meant to happen automatically, in which case, are there certain criteria to be satisfied for it to occur, or is there some way in which I can manually load?

Thanks.
Max Horton is offline   Reply With Quote
Old 06-03-10, 09:01 AM   #2
Weisia
A-ganger
 
Join Date: Jan 2009
Posts: 71
Downloads: 65
Uploads: 0
Default

You have to drag the torpedo from the external storage room to the internal storage room (so not directly to the torpedo tubes). When the torpedo has been transported to your internal storage room you are able to load the torpedo to a torpedo tube (again by dragging).

In order to do this you have to have enough crew in the required compartments and silent running turned off.
Weisia is offline   Reply With Quote
Old 06-03-10, 09:02 AM   #3
Thomen
Ace of the Deep
 
Join Date: Aug 2008
Location: West Virginia
Posts: 1,207
Downloads: 14
Uploads: 0
Default

Quote:
Originally Posted by Max Horton View Post
I'm new to SH3, and using GWX, which I'm finding extremely enjoyable. I have one question, though (possibly dopey) concerning external torpedo storage in Type-IX subs: how do you get torpedoes from the external storage to load into the sub's tubes? I ask because I was on a cruise in a Type-IX, and having expended all of my internal torpedoes, did not seem to be able to replenish my tubes using the externally stored torps. Is this meant to happen automatically, in which case, are there certain criteria to be satisfied for it to occur, or is there some way in which I can manually load?

Thanks.
Press "I" and drag and drop them into the internal storage area.

EDIT: Don't forget to have crew in the torpedo compartment.
Thomen is offline   Reply With Quote
Old 06-03-10, 09:12 AM   #4
Max Horton
Nub
 
Join Date: Jun 2010
Posts: 2
Downloads: 0
Uploads: 0
Default

Right, thanks. I hadn't tried that; I had tried to drag direct to the tubes themselves, to no avail. I had to cut a patrol short because of it. Glad to have that resolved - cheers!
Max Horton is offline   Reply With Quote
Old 06-03-10, 09:28 AM   #5
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,539
Downloads: 63
Uploads: 13


Default

One small point....you also need to be surfaced
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 06-03-10, 09:58 AM   #6
maillemaker
Sea Lord
 
Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
Default

Another point:

While you have to drag them from outside reserves into inside reserves, you don't have to drag them from inside reserves into the actual tubes if you have auto-loading turned on.

As was said, you need crew in the appropriate torpedo room or the torpedo won't get moved.

Historically, only steamers were stored outside. The game allows you to store electrics externally.

Steve
maillemaker is offline   Reply With Quote
Old 06-03-10, 02:53 PM   #7
sharkbit
The Old Man
 
Join Date: Apr 2008
Location: Denver, CO
Posts: 1,529
Downloads: 334
Uploads: 0
Default

Also, a personal option thing is to do it in relatively calm waters, slow speed or stopped. The game will allow it in any weather and at any speed, which I believe is not very realistic. No moving externals at Flank speed(or is that Ludicrous Speed? ) and in gale force winds and high seas!

Be careful where you do it too. If there are airplanes nearby, beware!

__________________
“Prejudice is blind. There will always be someone who says you aren’t welcome at the table. Stop apologizing for who you are and using all your energy trying to change their minds. Yes, you will lose friends, maybe even family. But you will gain your self-respect. You will know your worth. Once you have that, nothing can stop you.”
sharkbit is offline   Reply With Quote
Old 06-03-10, 03:44 PM   #8
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Quote:
Originally Posted by sharkbit View Post
Also, a personal option thing is to do it in relatively calm waters, slow speed or stopped. The game will allow it in any weather and at any speed, which I believe is not very realistic. No moving externals at Flank speed(or is that Ludicrous Speed? ) and in gale force winds and high seas!

Be careful where you do it too. If there are airplanes nearby, beware!

And I'm forced to launch into my realism tirade once again. Not only should externals only be loaded in flat calm seas and sitting still, but internal torpedoes should only be loaded while submerged, especially in a storm, when you should be at 50 meters or deeper. Also never reload during combat, since dive angles can wreak havoc with a 2000 pound torpedo swinging by a chain. Fire your load at the convoy and then wait until you are safe to reload.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 06-03-10, 05:44 PM   #9
PappyCain
Samurai Navy
 
Join Date: Aug 2008
Location: on the Atlantic Ocean
Posts: 559
Downloads: 10
Uploads: 0
Default

Unfortunately there are many goofs in the sim that allow for actions that do not make sense. Loading externals in anything but flat calm is one of 20. The only solution is to play to good judgement as that is your personal reward - your imagination, historic info and positive immersion is your guide.

Example: U-106 lost it's entire watch overboard in heavy seas - yet in the sim you never lose watch. So I never push a boat into heavy seas, I change course to find a better slot or submerge to wait out the storm.

Heavy seas can wreck havoc on crew and equipment below when plowing seas on the surface - yet in the sim there are no crew injuries or fatigue below.

__________________
DID, no cheats, no shortcuts, no non-historic equipment deviations. Boat and crew safety is integral with my immersion style! Follow the historic events during your patrol: http://www.uboat.net/today.html

Last edited by PappyCain; 06-03-10 at 06:47 PM.
PappyCain is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:11 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.