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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
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Is it possible to add waypoints other then around the deck gun? The reason i ask is i would like to see crew addes to the aft deck when returning to port.
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#2 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
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anyone?
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#3 |
Commodore
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Not possible until someone figures out how to edit the GR2 files.
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- heretic I enjoy drinking beer. MightyFine Crew Mod 1.2.1 - Updated 22 March MightyFine Less Annoying Footsteps Crew AI Scripting Information |
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#4 |
Commodore
![]() Join Date: Mar 2005
Location: France
Posts: 614
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It is, but you'll have to use hex editing
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#5 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
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So what does that mean for the crew on deck mod?
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#6 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
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one needs to add the points via hex editing and after this, you can add crew members to the deck...
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#7 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
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Downloads: 119
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I think heritic was working on extra deck gun crew and also crew on deck but abandonded the crew on deck because of the lack of waypoint.
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#8 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
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Downloads: 119
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Anyone care to comment on this?
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#9 |
Sailor man
![]() Join Date: Feb 2010
Location: Germany
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Be patient. Let's wait what the next patch offers.
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#10 |
Medic
![]() Join Date: May 2007
Posts: 165
Downloads: 12
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This will take a while. By now mods are oriented to improbe realism in sounds, navigation, ambient...
Still people is waitting for new patches from Ubi, to fix so many things. The static enemy crews they implemented in the retail game are shame. As in the early versions they stand up into flames and while ships sink. Allways stay in stations with no live...lot of work. |
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