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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Mate
![]() Join Date: Mar 2010
Posts: 54
Downloads: 24
Uploads: 0
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Ive got 21 pts to burn and was wondering which promotions are broken/dont do anything/ etc and which ones are worth worrying about. I hate spending points in crew abilities just for the guy to tell me he cant do it.
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#2 |
Loader
![]() Join Date: Jul 2007
Location: Saint Louis MO
Posts: 87
Downloads: 7
Uploads: 0
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Sound Guy and Cook are most important in my opinion.
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#3 |
Mate
![]() Join Date: Mar 2010
Posts: 54
Downloads: 24
Uploads: 0
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Why the cook?
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#4 |
Watch Officer
![]() Join Date: Jul 2004
Location: Pittsburgh, PA
Posts: 342
Downloads: 54
Uploads: 0
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Propaganda officer, Riprose (sp?) Is a great action.
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#5 |
Grey Wolf
![]() Join Date: Jun 2006
Posts: 769
Downloads: 200
Uploads: 0
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There's a mod that disables all of this stuff so you dont have to worry - was a dumb idea - like uboats went to sea with various crew members refusing to do their jobs - there are other mods which dont acutaly disable it completly but try to make it more realistic - again check the mod section
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#6 |
Mate
![]() Join Date: Mar 2010
Posts: 54
Downloads: 24
Uploads: 0
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Anyone else wanna weigh in? Im bored at work here.
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