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#1 |
Ocean Warrior
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Location: Sheffield, England
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Water streams + exhaust combi mod,compatible with GWX3?
I have been after an exhaust mod for a while now and came up with this apparent gem using the search function.I was wondering,is it fully compatible with GWX3?
http://www.subsim.com/radioroom/down...o=file&id=1538
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#2 |
Sailor man
![]() Join Date: Feb 2007
Location: UK
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Works great and IS compatible with GWX, I been using it for ages now
![]() p.s. The order that you install/enable your mods is kinda important too.
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![]() Formerly of U-13, 1st Flot. Back in the days of the WPL and SH2. Current career : OberLeutnant z. S. Werner Faust of U-707 (Type VIIC) 13th Flot. St. Nazaire. U-707 Patrol Logs at http://grimnigel.blogspot.com/ ![]() |
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#3 |
Ocean Warrior
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I have read its important to enable the single exhaust AFTER the main mod itself?
Anyway,thanks for your confirmation ![]() ![]()
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#4 |
Grey Wolf
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yes, it works fine with GWX!
and I always installed the super-mod immediately after the clean install of SH3 (patched)
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#5 |
Ocean Warrior
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Cant wait to see the exhaust smoke coming out of my UBoat,although that will be on my next patrol
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#6 |
Ocean Warrior
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I have a small concern with the exhaust element of the mod.Would this increase the chances of being spotted in the distance due to the smoke trail behind the UBoat? does the mod alter settings to incorporate this?
In real life I imagine the problem being even worse with the schnorkel,for even though the UBoat would be submerged using its diesels it would still be throwing black smoke out,potentially giving its position away to the enemy? ![]()
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#7 |
Sailor man
![]() Join Date: Feb 2007
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As far as I know, and I could be wrong, but sub diesels didnt generate a lot of smoke. A thread on here some months back covered the subject, I have no idea how to find it though but I'm sure it was more a feint blue-ish cloud that dissipated fairly quickly.
The mod doesnt affect your ability to be spotted as far as I know. Its just a cosmetic thing, but well worth using for the eye-candy aspect ![]() A boat running with a Schnorkel is more likely to be found by its wake or just the Schnorkel sticking out of the water anyway. Late radar could detect a scope sticking out the water. I could be incorrect though but I'm sure someone will come along with actual facts at some point. ![]()
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![]() Formerly of U-13, 1st Flot. Back in the days of the WPL and SH2. Current career : OberLeutnant z. S. Werner Faust of U-707 (Type VIIC) 13th Flot. St. Nazaire. U-707 Patrol Logs at http://grimnigel.blogspot.com/ ![]() |
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#8 |
Ocean Warrior
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Can you post a screen of the exhaust smoke in action?
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes Last edited by Paul Riley; 03-23-10 at 07:04 AM. |
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#9 |
Sailor man
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No problem, I'll get one sorted in a bit, I've just found a lone british merchant and its asking me to send it to the bottom of the sea
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![]() Formerly of U-13, 1st Flot. Back in the days of the WPL and SH2. Current career : OberLeutnant z. S. Werner Faust of U-707 (Type VIIC) 13th Flot. St. Nazaire. U-707 Patrol Logs at http://grimnigel.blogspot.com/ ![]() |
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#10 |
Ocean Warrior
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Look forward to it.Will check it out tonight sometime
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#11 |
Sailor man
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![]() ![]() Was difficult to find a view where the exhaust could easily be seen, its quite feint when viewed from the side.
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![]() Formerly of U-13, 1st Flot. Back in the days of the WPL and SH2. Current career : OberLeutnant z. S. Werner Faust of U-707 (Type VIIC) 13th Flot. St. Nazaire. U-707 Patrol Logs at http://grimnigel.blogspot.com/ ![]() |
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#12 |
Rear Admiral
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I love this mod! You know you'll also get the waterstreams out of the vents in the outer hull, in addition to diesel exhaust. It looks very cool.
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#13 |
Grey Wolf
![]() Join Date: Nov 2009
Location: Weimar
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you are right!
it's a great mod, I like it very much and can't imagine playing without anyway.
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#14 |
Sea Lord
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I saw a youtube video that had the vent water, and wondered how it was done.
Makes me wish I used external cam. |
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#15 |
Ocean Warrior
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Looks fantastic,cheers Grim Nigel
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