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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
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..for reached goals in the campaign...this would be nice! any chance?
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#2 |
Engineer
![]() Join Date: Apr 2005
Posts: 210
Downloads: 86
Uploads: 0
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With all the things wrong with the game right now and you really want that?
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#3 |
Commodore
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I think that's a great idea. No telling yet what's possible with the python scripting. I don't know if anyone is even digging into that yet, other than for the UI.
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- heretic I enjoy drinking beer. MightyFine Crew Mod 1.2.1 - Updated 22 March MightyFine Less Annoying Footsteps Crew AI Scripting Information |
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#4 | |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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![]() Quote:
sadly, i am no coder guy...but i hope for all the nerds out there!!! ![]() ![]()
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