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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the deep .
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#2 |
Grey Wolf
![]() Join Date: Apr 2005
Location: UK
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Yes indeed
One quick test run few weeks back i thought i was cruising along the new york skyline Obviously i turned mipmaps off in ccc Not looked into it, but wouldn't that be a totally silly little niggling thing that should of been tested for in alpha/beta stage ? lol
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Have Fun Bye Def |
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#3 |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
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Is this something you are fixing, or something you would like fixed? Is this a WIP or a REQ thread
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#4 |
Ace of the deep .
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I dont know how to fix it , but i recall someone fixed the trees in sh4 with a tree mod ?
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#5 |
Old Gang
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I think its a [COM]
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To each his own |
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#6 |
Ace of the deep .
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Actually it should be a [NFI] .
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#7 |
Stowaway
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Your not seeing the mipmaps.
Your seeing the edges of the 3D objects that trees are made of. The DDS files use an alpha channel to hide things. That box is supposed to be hidden. It may be a Shadeing or lighting problem? ![]() |
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#8 |
Ace of the deep .
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A man who knows what he is talking about . So privateer , is it the gr2 file thats the problem ? Any way to fix it bloke .
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#9 |
Stowaway
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Not sure as yet.
I did look at the dds files to see if there was a slight mistake with the alpha channel. It appeared OK. I'm finishng up the zon thing for S3D and uploading it. Then I'll look closer at this. ![]() |
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#10 |
Stowaway
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I can find no problems with the GR2 files.
Many are just copies of the same file. (A bit of a waste) The dds files are fine. I'm still not sure of the Shaders and such. That's beyond my learnings at this time. I seem to recall the same issue in SH4 a ways back? ![]() I never had much time to mess with SH4 so I may be wrong. But this does ring a bell for some reason. |
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#11 |
Grey Wolf
![]() Join Date: Apr 2005
Location: UK
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Didn't Leo sort out the SH4 version of this for ROW ??
It does ring a bell for me too in SH4, if not leo was it someone helping on row (i really cannot remember) Gonna have a look through row, see if anything jumps out
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Have Fun Bye Def |
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#12 |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
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I guess this kind of error is indicative of the Devs being in a hurry?
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***THE GENERAL*** |
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#13 |
Lieutenant
![]() Join Date: Jun 2008
Location: The system might fail you. But dont fail youself...................
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Who did the trees in Lurker's Operation Monsun, They changed them didnt they, Dont know if thats any help in but might be worth a look into,
Just my two cents cause the trees bug the back side off me, Did he change the trees in SH4 From OM's V100's readme files. Credits to............. "Ducimus - Air and Surface Visual Mods (RSRDC)" Last edited by EgoApocalypse; 04-25-10 at 11:13 AM. |
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#14 |
Ace of the Deep
![]() Join Date: Jan 2007
Location: at periscope depth
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I have these blocks with the fires on ships....
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#15 |
Sparky
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