![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
|
![]()
as to what seen so far...i thought about a list of todos. please add anything you noticed and from which we can exspect it find its way in the game, as seen.
PARTICLES - particle effects (smoke, explosions and fire) - water textures (foam and caustics) - interior smoke (diesels fog, etc.) TEXTURES / 2D - additional items (leather jackets hanging, binocs, shoes, food, etc.) - water textures (foam and caustics) - interior textures (dirty, used look, colors) - interior model details (missing gauges and pipes) - exterior textures (uboats textures, bunkers, landscape, trees) - damage textures - interior lightning - interface graphics (sh3 interface?) - interface menues (maps, periscope view, damage control, etc.) 3D MODELING - interior model details (missing gauges and pipes) - additional crew members - speaking crew members - additional items (leather jackets hanging, binocs, shoes, food, etc.) - additional items in the bunkers (crates, moving people, vehicles) - interior damage - additional boats? - harbours (buildings, harbour life, etc.) CODING - state machine controllers (crew actions, water droplets in control room, water splashes from tower hatch, etc.) - additional crew members - speaking crew members - clickable controls in the boat - enigma app for radio - additional boats? - realistic rosters for the campaign - Bring up TDC while using UZO ![]()
__________________
Last edited by urfisch; 02-19-10 at 10:26 AM. |
![]() |
![]() |
![]() |
#2 |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
|
![]()
I was interested to see what someone had released already. Should this be a REQ not a REL?
How about the crew not having a Ready Brek glow about them? We know they're clickable, so don't really need it - unless they are only sometimes clickable, like if they have something to say.
__________________
-------------------------------- This space left intentionally blank. |
![]() |
![]() |
![]() |
#3 | |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() Quote:
|
|
![]() |
![]() |
#4 |
Eternal Patrol
![]() |
![]()
It's a good start.
__________________
“Never do anything you can't take back.” —Rocky Russo |
![]() |
![]() |
![]() |
#5 |
Captain
![]() Join Date: Apr 2004
Location: Ottawa
Posts: 536
Downloads: 106
Uploads: 0
|
![]()
I would add, if necessary,
realistic rosters for the campaign historic availability of ships duds and deep-runner like and most importantly..... Thought balloons have got to go... |
![]() |
![]() |
![]() |
#6 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() |
![]() |
![]() |
#7 | |
Born to Run Silent
|
![]() Quote:
+10 ![]()
__________________
SUBSIM - 26 Years on the Web |
|
![]() |
![]() |
![]() |
#8 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
I am definetly going to check out the FOV and periscope realism as one of the first things. I just hate it when the ships lenghts are not the correct amount of degrees at set ranges. To me that is one of the most importent things as it influences my targeting.
So im looking forward to check if UBI's developers actualy did it right this time. Or perhaps i can earn a free Add-on later as i did last time ![]() |
![]() |
![]() |
#9 |
XO
![]() Join Date: Jul 2009
Location: Croatia
Posts: 420
Downloads: 52
Uploads: 0
|
![]()
For me, the watch crew is a total immersion killer and should IMHO be close to the top of the list for fixing / moding.
I just watched few of the videos and from what I was able to see - the feeling you get on the CT is dull to say the least. Bridge crew not using binoculars, only two of them actually doing the spotting, WO always glued to the UZO, only three watch crew instead of four of them etc... |
![]() |
![]() |
![]() |
#10 |
Eternal Patrol
![]() |
![]()
The UZO shouldn't even be there, unless the 1WO calls for it when making an attack. The binoculars aren't waterproof.
__________________
“Never do anything you can't take back.” —Rocky Russo |
![]() |
![]() |
![]() |
#11 | |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
|
![]() Quote:
-crew on deck (not conning tower) when entering and leaving harbour. -correct conning tower for VIIB -fanfare at the harbour when entering and leaving harbour -remove subs on rails and give u-boat realistic pitch and roll in heavy sea,s
__________________
we live we die but death does not ends it. Jim Morrison 1943-1971 |
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|