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Sea Lord
![]() Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
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Put SH3/GWX back on my puter after quite sometime away,running SH3Cmdr as well,loaded up some mods that I last ran with GWX3 and know that work ok,
First patrol went well,only short,just to get me used to the control's again ![]() Started up the second patrol to just get her in a good spot for the start of the war and what do I find,My TypeVIIB is sporting a TypeIIA turm? ![]() ![]() The only things changed between patrol 1,and the start of patrol 2 was an increase in renown(Hate that system ![]() What has on earth gone wrong! ![]() ![]() Any ideas? This is a list of the mods activated GWX - Captain America's Officer Icons GWX - Integrated Orders GWX3.0 Additional_Ammo GWX - Open Hatch Mod Das Boot Clothes GWX - Enhanced Damage Effects GWX - No Medals on Crew Community units Crash Dive 30 Metres! Bearded faces Head Triangle Fix Hitman U-505 Compass Graphics v1.0 NEW BOWSPRAY New Helmet NIKS OFFICER FACES 1 Pacos_German_Folklore_SubEmblems_Mod_V1.2 TestPilot_Officers_Cap_No_Emblem TestPilot_Sidecap v.1 TestPilot_Subphones Thomsen's Depth Gauge Torpedo Eagles Leitz Fernglas Torpedo damage Final ver2.0 Waterstream+Exhaust Combi V2.3 for GWX3 Unofficial_rockets_fix_GWX3.0 Thomsens Ships V4.1 WideScreen_SH3_V1 Conus' Historically Accurate U-boat Emblems 1.0 Conus' Historically Accurate U-boat Emblems 1.1 Conus' Historically Accurate U-boat Emblems 1.2 LifeBoats&Debris_v4 SRM01 - Seabed Repair Mod SRM02 - Option for GWX Enhanced Damage Effects Seafloor SF V3 Final TarJaksEmblemPack Thomsen's Sound Pack V3 PT_SoundPack_V3.1 PT_SoundPack_V3.2 Jimbuna_Foam New Uboat Guns 1.2 RadioMessage - MorseCodeOnly VIIB Early War Skin U-53_Eagle_Periscope_Tower_GWX A.I. Weapons Crew Blue Uniform Blouse v1.0 ManosEnvironmentPro v1.1 But all that worked fine on the first patrol? ![]()
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