SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-22-10, 09:35 AM   #1
TDK1044
Ocean Warrior
 
Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
Default Memo to Ubisoft

Reading through the threads of this Forum, so much could be accomplished if Ubisoft was to give Neal access to a full version of the game NOW.

There is an understandable mixture of disappointment, frustration and anger in the air at the moment, and I believe a lot of that could be significantly reduced by Neal having review access to the latest version of the game.

Come on Ubisoft. You have known Neal for many years. You know that you can trust him. Allow him to do your company a big favor, by addressing the concerns of many here regarding the latest incarnation of a franchise that this Forum has strongly supported over the years.

Let him review the game!
TDK1044 is offline   Reply With Quote
Old 01-22-10, 09:37 AM   #2
Dowly
Lucky Jack
 
Join Date: Apr 2005
Location: Finland
Posts: 25,052
Downloads: 32
Uploads: 0


Default

What if our fears are found to be true and the game will be crap?
Dowly is offline   Reply With Quote
Old 01-22-10, 09:42 AM   #3
TDK1044
Ocean Warrior
 
Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
Default

Quote:
Originally Posted by Dowly View Post
What if our fears are found to be true and the game will be crap?
Then at least people would know for sure. Right now, all we are getting is negative frustration based on very little hard information regarding the game. Even something as simple as dynamic shadows in the game could be answered once and for all.

I'll bet you that there are some really nice features in the game that we are totally unaware of.

We are stuck with the VII subs and a 1943 finish....for now, but there may be some really nice gems that we are unaware of.
TDK1044 is offline   Reply With Quote
Old 01-22-10, 09:43 AM   #4
Decoman
Frogman
 
Join Date: Sep 2005
Location: Oslo, Norway
Posts: 306
Downloads: 24
Uploads: 0
Default

I expect money to be deposited magically to my bank account and my refridgerator filled with tasty food, after purchasing SH5.

Also my hair ought to become bigger.
Decoman is offline   Reply With Quote
Old 01-22-10, 09:44 AM   #5
Kapitanleutnant
Frogman
 
Join Date: Dec 2009
Posts: 305
Downloads: 22
Uploads: 0
Default

Dear Ubisoft,

Up your bum.

I remain yours everlastingly
Mr. Sir. Kapitanleutnant Esq. (est.1984)
__________________
Oh worse than Hitler! You wouldn't find Hitler playing jungle music at three o'clock in the morning!
Kapitanleutnant is offline   Reply With Quote
Old 01-22-10, 09:46 AM   #6
Dowly
Lucky Jack
 
Join Date: Apr 2005
Location: Finland
Posts: 25,052
Downloads: 32
Uploads: 0


Default

Quote:
Originally Posted by TDK1044 View Post
Then at least people would know for sure. Right now, all we are getting is negative frustration based on very little hard information regarding the game. Even something as simple as dynamic shadows in the game could be answered once and for all.

I'll bet you that there are some really nice features in the game that we are totally unaware of.

We are stuck with the VII subs and a 1943 finish....for now, but there may be some really nice gems that we are unaware of.
Well, all game devs tend to keep their mouth shut about their game until it's released. It's part of the marketing strategy, if you dont tell everything about the game, the player must buy the game to find out what it's about. Atleast, I think that's the point of this.
Dowly is offline   Reply With Quote
Old 01-22-10, 09:48 AM   #7
Dowly
Lucky Jack
 
Join Date: Apr 2005
Location: Finland
Posts: 25,052
Downloads: 32
Uploads: 0


Default

Quote:
Originally Posted by Kapitanleutnant View Post
Dear Ubisoft,

Up your bum.

I remain yours everlastingly
Mr. Sir. Kapitanleutnant Esq. (est.1984)
Dowly is offline   Reply With Quote
Old 01-22-10, 10:00 AM   #8
TDK1044
Ocean Warrior
 
Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
Default

Quote:
Originally Posted by Dowly View Post
Well, all game devs tend to keep their mouth shut about their game until it's released. It's part of the marketing strategy, if you dont tell everything about the game, the player must buy the game to find out what it's about. Atleast, I think that's the point of this.
You are absolutely right. And I think that for most people, the allure of the game will be too much and they will buy it knowing that it can be modded. But a review from Neal would certainly help the frustration and anger element currently present.
TDK1044 is offline   Reply With Quote
Old 01-22-10, 10:03 AM   #9
Adriatico
Grey Wolf
 
Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
Default

Quote:
Originally Posted by TDK1044 View Post
Reading through the threads of this Forum, so much could be accomplished if Ubisoft was to give Neal access to a full version of the game NOW.
How do You expect Ubi to do it NOW: when you have so many "smarteys" on this forum, repeating to us:
- not to judge before actual release
- to wait for instalation on HD before complaining
- not to disturb Devs now, because they are tired
- ...etc.

Ubi wont give us something - if we, as community, do not know clearly what we want !

__________________

Adriatico is offline   Reply With Quote
Old 01-22-10, 10:10 AM   #10
ReallyDedPoet
Canadian Wolf
 
ReallyDedPoet's Avatar
 
Join Date: Jul 2006
Location: Canada. The one and only, East Coast
Posts: 10,885
Downloads: 946
Uploads: 5


Default

Quote:
Originally Posted by TDK1044 View Post
the allure of the game will be too much and they will buy it knowing that it can be modded
Regardless of how good or bad the game may be, the difference has always been this, moddability. Not just that folks can tailor the game to their liking, but the fact that it can be modded period to the level it has to this point.
__________________

Back in the Day



ReallyDedPoet is offline   Reply With Quote
Old 01-22-10, 10:20 AM   #11
TDK1044
Ocean Warrior
 
Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
Default

Quote:
Originally Posted by reallydedpoet View Post
Regardless of how good or bad the game may be, the difference has always been this, moddability. Not just that folks can tailor the game to their liking, but the fact that it can be modded period to the level it has to this point.
Agree totally, Kev, and a review from Neal could also answer things like AA, AF, Dynamic Shadows, FPS on a mid range rig, how good does the water look? Does the sub feel like it's on rails? How much fun is the first person mode? What options can be enabled/disabled in the game? How does the AI feel?

None of the answers to these issues will prevent sales here, other than a very small percentage who have already decided not to buy it, but a good review would establish a 'glass half full' feeling in the community in my view.
TDK1044 is offline   Reply With Quote
Old 01-22-10, 10:27 AM   #12
ReallyDedPoet
Canadian Wolf
 
ReallyDedPoet's Avatar
 
Join Date: Jul 2006
Location: Canada. The one and only, East Coast
Posts: 10,885
Downloads: 946
Uploads: 5


Default

Quote:
Originally Posted by TDK1044 View Post

None of the answers to these issues will prevent sales here, other than a very small percentage who have already decided not to buy it, but a good review would establish a 'glass half full' feeling in the community in my view.
Plus SUBSIM has done a lot for the series over the years. The majority of it constructive
( threads, forums and posts )
__________________

Back in the Day



ReallyDedPoet is offline   Reply With Quote
Old 01-22-10, 10:33 AM   #13
Deimos01
Frogman
 
Join Date: Feb 2005
Location: St louis
Posts: 304
Downloads: 18
Uploads: 0
Default

Development process of any Silent Hunter game.

1) Game is announced

2) There is much excitement in the community of what the new game promises.

3) Frustration grows as the devs release little or no new information.

4) Wild speculation ensues around the scraps of information that are released.

5) Wild speculation meets frustration which in turn generates anger and hostility.

6) The longer the game is in developement the more time this salty mix of wild speculation, frustration, anger and hostility has time to ferment which leads to unrealistic expectations of what the game should be.

7) Game is released followed immediately by more anger and hostility as unrealistic expectations arent met meets buggy unfinished game.

8) The mod community takes over and begins a slow campaign of improvements and fixes. As the gamers can then pick and choose the mods that suit them best, anger and hostility slowly turns to joy.

9) Devs announce next installment in SH series ---- go to step #2

10) Releases of all subsequent games in the series are also met with feelings of nostalgia for the good ol days of Silent Hunter (insert number here) which was the best game ever made.



Just a little levity brought to you by Deimos.
__________________
"No matter where you go... there you are" - Buckaroo Banzai
Deimos01 is offline   Reply With Quote
Old 01-22-10, 10:35 AM   #14
TDK1044
Ocean Warrior
 
Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
Default

Quote:
Originally Posted by Deimos01 View Post
Development process of any Silent Hunter game.

1) Game is announced

2) There is much excitement in the community of what the new game promises.

3) Frustration grows as the devs release little or no new information.

4) Wild speculation ensues around the scraps of information that are released.

5) Wild speculation meets frustration which in turn generates anger and hostility.

6) The longer the game is in developement the more time this salty mix of wild speculation, frustration, anger and hostility has time to ferment which leads to unrealistic expectations of what the game should be.

7) Game is released followed immediately by more anger and hostility as unrealistic expectations arent met meets buggy unfinished game.

8) The mod community takes over and begins a slow campaign of improvements and fixes. As the gamers can then pick and choose the mods that suit them best, anger and hostility slowly turns to joy.

9) Devs announce next installment in SH series ---- go to step #2

10) Releases of all subsequent games in the series are also met with feelings of nostalgia for the good ol days of Silent Hunter (insert number here) which was the best game ever made.



Just a little levity brought to you by Deimos.
TDK1044 is offline   Reply With Quote
Old 01-22-10, 10:40 AM   #15
JScones
Navy Seal
 
Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
Default

But TDK, you are failing to consider the possibility that Ubisoft may well be trying to hide something. You keep saying that a review [sic] would reduce frustration and anger. Sure, if SH5 was indeed all bunny rabbits and teddy bears like you are obviously assuming.

But let's just pretend for one second (I know you like doing this) that the dynamic shadows were broken, the dynamic campaign was merely a supercharged scripting engine or the enemy AI was the equivalent of a frog on steroids. Do you think they'd want us to know that now? And do you think knowing that would make this a happy place?

Just imagine this place had they given Neal a beta copy of SH4 to preview...

Of course, on the other hand, if they do have nothing to hide, then I fail to see the harm in giving Neal a beta copy to preview - as you correctly state, that can only be a good thing.

And that's the perplexing thing.
JScones is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:58 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.