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#1 |
Ocean Warrior
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Assuming changing one to the other is done in the scene.dat file, what gets changed to represent the distance involved ? Not sensors, just the env. distance itself.
Did a look but could't really tell.
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#2 | |
Lieutenant
![]() Join Date: Jun 2010
Location: Germany
Posts: 269
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Not only compare the values in S3D, but also extract the three-part 3D-dome and compare these three things in an 3d-Tool. Greetings. BTW, i dont think you can do such things with AotD. ![]() SCNR |
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#3 | |
Ocean Warrior
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Thanks, I finally found a thread about it. Not worried about the sensors, but the dome, etc. work is over my head/interest level. No big deal. p.s. Like a lot of the modding done to SH3, AotD doesn't need it; already has it. ![]()
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