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Ace of the Deep
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Aces' Multimod compatibility fix v1 beta
Hi chaps, I've been working on producing a compatibility mod to expand on my recent work with my combined sh3.sdl mod. Here's my current mod list, higlighted in yellow the mods that I'm working on making compatible, these are the mods that have conflicting files, mostly commands_xx.cfg, cameras.dat, sh3.sdl, particles.dsd etc. Officer symbol Flags_enlighten Dönitz Aces - Custom Emblems Combat Radio Frequency Hitman U-505 Compass Graphics v1.0 b25_SF_Grass_Full_V2 Buoys Luftwaffe Buoy Rapt0r's Das Boot Skin Rapt0r's Das Boot Interior Rapt0r's Instruments V3.5 [Without Red Circle] Aces' Radio Room Postcards SOF_Scope RL_E v2 Daily Double 0600_2300 b25_ConningTower_Mid LifeBoats&Debris_v4 Waterstream+Exhaust Combi V2.3 for GWX3 WAC4.1 SubPen_animated_18.02.2010 GWX_DFa-Flag&Pens_2010 FM30_UpDown_final FM_NewInterior_V1.0 Conning Tower open Hatch TestFMfood BritishAsdicMkIFinal Torpedo damage Final ver2.0 New Uboat Guns 1.2 SH-5 Water for GWX 3.0 V0.8 Atlantic campaign (default) Depthcharge Shake v2.01 Urfischs_ModStrike_Beta1 Rapt0r's Uniforms V2.0 [Grey] No Medals On Crew [Patch] Subphones Aces' Multimod compatibility fix v1 beta I have a working beta that I've been testing all day today and will keep testing tomoorow and release it for further testing and comments tomorrow evening. So far everything tests out well, Anvart's flags, FuMo 30, Pennants working with Flakmonkey's new interior and Luca's Open Hatch in Conning Tower. Depth charge shake and Urfisch's Mod Srike effects working as well as all sounds from the above mods such as British Asdic and Animated Sub Pens, Urfissch's mod and Lifeboats and Debris. Hope the is of interest Best Regards Aces
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Gamefront: http://tinyurl.com/bpbaeyl Mediafire: http://tinyurl.com/bn2aoqt YouTube: http://tinyurl.com/clvy94f RSS Feed: http://tinyurl.com/cpbbqv9 Blog: http://tinyurl.com/cv44x82 ![]() Last edited by Aces; 03-22-10 at 02:30 PM. |
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