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Old 06-05-09, 03:20 PM   #1
Brogie
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hi

i am using the latest version of gwx and i have a couple of questions rgearding the radio traffic

1) when you get a message form anotehr sub some times it says in sect BF then 4 numbers latest messgae said arrived grid BF 1719 what sector ist that bf 17 of bf 19?

2) it some times displays co-ords like 49 degrees north 12 degrees west just wodnering how do you find out where that is on the map?

thanks
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Old 06-05-09, 03:22 PM   #2
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Bf 17 as the big grid... BF19 is a smaller grid inside of it I think.
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Old 06-05-09, 03:54 PM   #3
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The majority of radio messages are for game immersion purposes only.

The patrol areas eg: BF17 were further sub divided to make precise positioning possible....see articles below:

http://uboat.net/maps/grid.html

http://www.uboataces.com/articles-naval-grid.shtml

Ignore the latitude and longitude co-ordinates because the SH3 world is not accurate when compared to a real world map.
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Old 06-05-09, 04:13 PM   #4
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Quote:
Originally Posted by Brogie View Post
hi

i am using the latest version of gwx and i have a couple of questions rgearding the radio traffic

1) when you get a message form anotehr sub some times it says in sect BF then 4 numbers latest messgae said arrived grid BF 1719 what sector ist that bf 17 of bf 19?

2) it some times displays co-ords like 49 degrees north 12 degrees west just wodnering how do you find out where that is on the map?

thanks
1. Second number in BF 1719 is to determine your position more accurately. So, in grid 17 you imagine a smaller grid and where number 19 would be, that is the precise location.

2. When you receive messages with longitude and latitude coordinates, they come on open channel from ships under attack etc.. To my knowledge that is only to add to realistic atmosphere of the game, and if you go there you won't find anything. If you still want to convert longitude and latitude coordinates into Kriegsmarine quadrants and vice versa, go here: http://www.ubootwaffe.net/quadrant.cgi
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Old 06-05-09, 04:28 PM   #5
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Pointless regarding co-ordinates.....the SH3 world is not to scale
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Old 06-05-09, 04:31 PM   #6
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ok thanks alot, i wont be going on any wild hgoose chases yet

if anotehr sub reports he's attackign a convo in a sector and gives an 27 for example is that real and can i go towards the convoy or is that fake

in vanila it showed convoys on the map etc, but i get msgs saying where they are from another sub but no map update
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Old 06-05-09, 04:35 PM   #7
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Nope, no point....game immersion purposes again.
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Old 06-05-09, 06:18 PM   #8
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If you get a mapcontact, a line in the messagepanel, and a radiomessage at the same time (they must have matching information) then it is a contact (almost certainly a convoy) and can be relied on to be there. Well, those convoys have tendency to move, so you should take that into account as you close up on them.

If it is only a radiomessage you can ignore it and consider it dis-information or immersion to the atmosphere of the war. Whatever makes you feel better about the Allies.

I disagree with Jimbuna. The game map IS to scale in terms of latttude and longitude degrees. It just isn't to scale in terms of distances and angles 'as the crow flies'. A degree in longitude and lattitude in the game is 120km in length. But definately not in the real world.

If you measure the positions of cities and other landmarks in rectagular coordinates on the map, and divide those horizontal and vertical distances (to the prime meridian and equator) by 120 km you get very accurate lattitude and longitude coordinates that match with i.e. your atlas or Google Earth.
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