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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Weps
![]() Join Date: Oct 2008
Location: Veria, Greece
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As title says.
Im pursued by 5 destroyers, fortunatelly on 1000+ waters. Does it worth it going deep? |
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#2 |
Subsim Aviator
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Depth charge maximum depth in SH3 is 300 meters.
given the explosive radius of a depth charge exploding at 300 meters i would wager that 315 - 320 meters is the only truly safe depth... however your U-boat would almost certainly crush before then.
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#3 |
Weps
![]() Join Date: Mar 2005
Location: UK
Posts: 365
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Aint life a bummer?
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GWX 3.0 GOLD,SH3 Commander. |
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#4 |
Weps
![]() Join Date: Oct 2008
Location: Veria, Greece
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But how about real life?
300m seems too much for any mechanism at that time to function properly. Even if its explosives... |
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#5 |
Subsim Aviator
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i dont recall exact figures.
early war real life was like 100 - 125 meters mid war something like up to 175 - 200 meters late war was something around 300 meters probably something in the GWX manual... ill blow the dust off of it and take a peak
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#6 |
Eternal Patrol
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Early war was only 91 meters, but by 1942 they could do 195 meters. a 457-meter version was not used because by that time hedgehogs were in service, and they had no depth restrictions at all.
http://www.navweaps.com/Weapons/WAMBR_ASW.htm The Americans were about the same. http://www.navweaps.com/Weapons/WAMUS_ASW.htm The problem is that 200 meters was deeper than most u-boat captains were willing to dive. The guages say don't go to deep, and in real life if you make a mistake it's your last. They didn't routinely just go very very deep and sit there knowing they were safe.
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“Never do anything you can't take back.” —Rocky Russo |
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#7 |
Weps
![]() Join Date: Oct 2008
Location: Veria, Greece
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I see...
Thanks for all the info guys. ![]() |
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#8 |
Subsim Aviator
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good luck in your escape from the attack... you can outlast them - it can be done
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#9 |
Eternal Patrol
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In the GWX Single Missions, I purposely attract destroyers to practice evasion.
I have a score card somewhere... ![]() |
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#10 | |
Navy Seal
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Location: Sinking ships off the Australian coast
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#11 |
Weps
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Well, i would outlast them if that damn patrol didnt show up...
After 2 real life hours, about 100-120km away from the place i attacked the convoy after countless depth charges from 2 DDs (Flower Class and Black Swan Class if i remember right) another DD showed up. Couldnt do much nor go at deep water cause a single DC blew off a considerable chunk of my bow torpedo room. -48% integrity in a single DC. ![]() Ultimatelly, another DC got me and my boot was crushed. I dont know why but i decided not to D.I.D. this, this time. |
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#12 | |
Captain
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Another factor that hasn't been brought up. there are SIMULATED thermal layers implemented in the game, if you are lucky enough to get under one,(they are at random depths) then the escorts won't hear you no matter what you are doing. Unfortunately you will have a hard time knowing when that is. American submarines had a device that measured sea temperature. It was called a Bathythermograph-"A device to record sea temperature's and submarine depth, and to show any abrupt temperature change or gradient". It gave american sub skipper's the advantage of knowing when they passed under a thermal layer.
![]() I have often wondered why the Germans didn't come up with something similar? ![]()
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#13 |
Weps
![]() Join Date: Oct 2008
Location: Veria, Greece
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But they CAN ping me, cant they?
How is it possible for a thermal layer to absorb such noise? |
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#14 |
Eternal Patrol
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The thermal layer doesn't absorb the noise, it deflects it. It's like sticking a straw into a glass of water - the straw appears to be where it isn't. The thermal layer can make the first ping passing though bend, and if it hits the sub it bends again on the way back. The return signal can be off by dozens of yards.
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“Never do anything you can't take back.” —Rocky Russo |
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#15 |
Weps
![]() Join Date: Oct 2008
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I see. So its just like how light deflects on the surface.
The sound deflects twice so even if the uboat is at 100m its like pinging the bottom. Right? |
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