![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Engineer
![]() Join Date: Sep 2006
Posts: 219
Downloads: 18
Uploads: 0
|
![]()
I've been using OLC uber and am having trouble with AOB with certain ships. Can't remember all the ships I've been having trouble with, but last mission was with a granville type freighter and a meduim cargo. The medium cargo AOB seemed ok, or close enough.
But on the granville freighter, it always seems like I get the range which seems ok, then rotate to the length (which was 78.3), and the AOB on many occasions reads more than 90 deg (anything above 15deg on the length is >90), which in all the cases, is no where near accurate. Is there somethign I'm missing? Is it something with addon ships? |
![]() |
![]() |
![]() |
#2 |
Engineer
![]() Join Date: Sep 2006
Posts: 219
Downloads: 18
Uploads: 0
|
![]()
also forgot to mention that the readme has a link saying uber is slightly different than gui. but the link doesn't work. Any way to get this?
|
![]() |
![]() |
![]() |
#3 |
Planesman
![]() Join Date: Jun 2006
Location: Southern California
Posts: 194
Downloads: 78
Uploads: 0
|
tmdgm
Click on my filefront link below. There's a lot of info on OLC's mods there. ![]() cheers |
![]() |
![]() |
![]() |
#4 | |
Engineer
![]() Join Date: Sep 2006
Posts: 219
Downloads: 18
Uploads: 0
|
![]() Quote:
Somethign with AOB seems off, but only on certain ships. For example, I was using attacking a Granville Freighter. The mast is 20.9 with length 78.3. Anything above 15 on the vertical scale reading and you get >90 AOB. In the case I was in last night, that was impossible. The medium cargo ship I attacked was right behind it and gave an accurate AOB.\ Just not sure if I'm missing something obvious |
|
![]() |
![]() |
![]() |
#5 |
Planesman
![]() Join Date: Jun 2006
Location: Southern California
Posts: 194
Downloads: 78
Uploads: 0
|
![]()
tmdgm
I vaguely remember some discussion about the mast heights not being correct for some of the "community units" ships. ![]() Does anyone else out there remember anything along that line? Was it bigboywooly that had a fix??? Can't remember... Are you using "community units"? |
![]() |
![]() |
![]() |
#6 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
|
![]()
I don't know about specific ships. But yes, if the mod creator (3rd party ship modeller) didn't modify the recognition manual files you're in trouble. Then you would need to ask your watch officer for a range when surfaced, and use the range-finder backwards to asses mastheight.
At some OLC GUI version it was discovered the NKBL ship had a wrong mastyheight (needed a fix to 19.3m), but that was before GWX 3 was released. So I guess it's not an issue anymore. |
![]() |
![]() |
![]() |
#7 | |
Engineer
![]() Join Date: Sep 2006
Posts: 219
Downloads: 18
Uploads: 0
|
![]() Quote:
I guess I'll just have to live with it. I've had it happen with a few ships so far. I wonder if it's something with the mast height X2? Because in the original OLC, you had mast height X2. Now it's just mast height. If anyone knows a fix, please pass on. |
|
![]() |
![]() |
![]() |
#8 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
|
![]()
I use the original OLC Gui, so if you can figure out which files are for that Granville-type freighter (I don't have a clue how Sh3 decodes the name to the folder structure)than I can check what I have.
|
![]() |
![]() |
![]() |
#9 |
Hellas
![]() |
![]()
hello tmdgm,
i am not sure that i had understand you correctly but do this : load olc gui 1.2.7 and tell us if you have the problem.if it appears ...please name the exact name of the ship. bye |
![]() |
![]() |
![]() |
#10 | |
Engineer
![]() Join Date: Sep 2006
Posts: 219
Downloads: 18
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#11 | |
Hellas
![]() |
![]() Quote:
bye |
|
![]() |
![]() |
![]() |
#12 |
Hellas
![]() |
![]()
@tmdgm, i found yesterday the ship that you are talking about and you are right . both mast and length are not correct (you said that you play gwx 2.1 ). find inside data/sea the NGRA_ folder.inside you will find the cfg of the ship.
set at the length of the ship 91.5 and at mast 21.3 and you are ready to go ! (warning: for the range measurments you will measure the mast with the flag AND THE FLAG ) try it and report back bye |
![]() |
![]() |
![]() |
#13 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
|
![]()
There is a fix. Upgrade to GWX3.
![]() (and don't use community ships ![]()
__________________
Freedom of speech - priceless. For everything else there's Mastercard. |
![]() |
![]() |
![]() |
#14 | |
Hellas
![]() |
![]() Quote:
your suggestion will do nothing becuase gwx3 uses the same values for length and mast with gwx2.1 for the NGRA_. ( 78.3 to 91.5 is big difference) bye |
|
![]() |
![]() |
![]() |
#15 | |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
|
![]() Quote:
![]() My bad.
__________________
Freedom of speech - priceless. For everything else there's Mastercard. |
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|