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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
A-ganger
![]() Join Date: Dec 2008
Location: Germany
Posts: 76
Downloads: 79
Uploads: 0
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Ahoi Kapitäne,
as SHV has been announced I want to play some SHIII again to get ready and familiar again with the u-boats. I have reinstalled my copy and also downloaded and jsgme'ed GWX3. Now I like to play with map-updates on but I also do not want to see the ship's silhouette on the map and attack map. Is there a mod that replaces all the silhouettes with simple dot's as in SH4's TMO? Thanks rosentorf |
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#2 |
Pacific Aces Dev Team
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Strange, I thought GWX already incorporated the assited plotting mod
![]() The mods should still work OK with GWX3, but probably a lot of replacement silhouettes from new units are missing. ![]()
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One day I will return to sea ... |
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#3 |
Eternal Patrol
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Assisted Plotting Mod:
http://www.subsim.com/radioroom/down...o=file&id=1328 Works perfectly with GWX3.
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“Never do anything you can't take back.” —Rocky Russo |
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#4 | |
A-ganger
![]() Join Date: Dec 2008
Location: Germany
Posts: 76
Downloads: 79
Uploads: 0
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From description:
Quote:
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#5 | |
Pacific Aces Dev Team
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![]() Quote:
![]() The files you want to delete in the mod (NOT IN THE GAME!) before enabling are only the ones from the playable submarines, i.e.: data\Submarine\NSS_Uboat2A\NSS_Uboat2A_shp.tga data\Submarine\NSS_Uboat2D\NSS_Uboat2D_shp.tga data\Submarine\NSS_Uboat7B\NSS_Uboat7B_shp.tga data\Submarine\NSS_Uboat7C\NSS_Uboat7C_shp.tga data\Submarine\NSS_Uboat7C41\NSS_Uboat7C41_shp.tga data\Submarine\NSS_Uboat9B\NSS_Uboat9B_shp.tga data\Submarine\NSS_Uboat9C\NSS_Uboat9C_shp.tga data\Submarine\NSS_Uboat9D2\NSS_Uboat9D2_shp.tga data\Submarine\NSS_Uboat21\NSS_Uboat21_shp.tga Happy hunting! ![]()
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One day I will return to sea ... |
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