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#1 |
Silent Hunter
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All either in stock or any widely available modded game, many of the torpedoes especially those foreign less well known ones have seemingly very short range or endurance.
Yesterday i bought a book titled 'Submarines in Indonesia' more or less, and I was astounded to find out that the locally designed and built torpedo, the SUT which stands for Surface Underwater Target has a range of 38 km, 18 km of which is wire guided. That seems a little odd when we compare it with the torpedo endurance of the Chinese in DW which is supposed to be a somewhat more advanced country than my own. I haven't checked the SUT endurance in the unspeakable mod though. Any comment on this?
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Last edited by Castout; 11-22-08 at 10:41 PM. |
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#2 |
Silent Hunter
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Whenever you see a range quoted in a source, make sure it has a speed associated with it. If it doesn't, then the number is probably meaningless.
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#3 | |
Naval Royalty
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Last edited by SeaQueen; 11-23-08 at 09:26 AM. |
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#4 | ||
Admiral
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In any case if REALISM is your goal then yes it matters how range is computed for weapons (based on speed, manouvering, depth, fuel consumption, etc...) |
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#5 |
Frogman
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Keep in mind that wire guided torps have two ranges, wire and fuel. I don't know if the database lists both, but generally, the wire will break before the weapon fuel runs out. For all purposes, the wire lenght will be the listed maximum range.
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#6 |
Admiral
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Ok a stupid question, how resistant is the wire ?
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#7 | ||
Silent Hunter
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#8 | |
Admiral
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Where is it, I'm still using Lwami 3.08. |
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#9 | ||
Silent Hunter
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Edit: and you've posted in the LWAMI 4 threads!
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![]() Last edited by Molon Labe; 11-23-08 at 12:48 PM. |
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