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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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DivingDuck reminded me that it's been a few months since I last released a skin, well here's something I used as a warm-up:
![]() I pretty much took a camo similar to this one here: ![]() ...and went to town. Hope you enjoy it, this skin can be found here: http://www.bts-mods.com/?page=sh3-skins-page4 ![]() ![]() |
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#2 |
Ace of the Deep
![]() Join Date: Jan 2008
Location: Pacific Northwest United States
Posts: 1,146
Downloads: 41
Uploads: 2
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It's too bad that SH3's AI isn't "smart" enough to account for camouflage paint schemes affecting the ability for a u-boat or ship to be detected.
If such were the case, this would be perfect for u-boats that operate near the coastlines. Nevertheless...awesome work you've done there, yet again! ![]()
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Still sailing the high seas, hunting convoys with those who join me. Last edited by Graf Paper; 11-02-08 at 09:34 AM. |
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#3 | |
Stowaway
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![]() Quote:
![]() Ok here's another one I just finished: Mothballed ![]() Ages ago I wanted to make a rusty looking sub, and it didn't turn out so well. Last night I remembered how Koondawg told me his method to creating his awesome camo patterns for his subs, so I did the same with a picture of rust I snagged off Google and here you have it. I intentionally left the deck and flak guns alone because no self-respecting gunner on earth would let his weapons deteriorate ![]() Enjoy mates, this one's on page 4 as well ![]() Last edited by -SWCowboy.; 11-02-08 at 11:26 AM. |
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#4 |
Chief of the Boat
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Interesting pattern......trying it out
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#5 |
Ace of the Deep
![]() Join Date: Jan 2008
Location: Pacific Northwest United States
Posts: 1,146
Downloads: 41
Uploads: 2
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Glad you remembered KD's technique!
![]() That u-boat looks like it was pressed back into service straight from the salvage yard. ![]() One can only hope SH5 would have such a good AI, but I'd be happy just to have a full, working 3D interior and exterior where all the hatches and things worked and you would have crew moving about their duties instead of standing around like dept. store dummies waiting for you to click on them....things like moving past you as they carried provisions to the galley or actually loading an externally stored torpedo through the loading hatch into the torpedo room. Looking forward to more paintjobs from you, SWC! ![]()
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Still sailing the high seas, hunting convoys with those who join me. |
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#6 |
Watch Officer
![]() Join Date: Jan 2007
Posts: 339
Downloads: 76
Uploads: 4
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Any chance you could upgrade those screenshots to a viewable size? Thanks!
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