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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Mar 2008
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Is this simulated?
I've often wondered & now I'm finally getting around to asking this question; you don't hear them of course but are merchant's distress calls modelled/simulated in the game? For example, you spot an unarmed merchant on the surface & decide to chase them down & destroy them with the deck gun; is the merchant vessel able to alert any nearby but unseen (by you) friendly units? I usually target the lower hull & waterline with the deck gun to ensure the quickest sinking but in reality the U-boat's gun crew would try to destroy their intended victim's radio room & radio antenna mast asap to prevent the victim from sending a distress call.
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#2 |
Subsim Aviator
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yes
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#3 |
Sonar Guy
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#4 |
Lieutenant
![]() Join Date: Sep 2007
Location: the armpit of the Mid-Atlantic / Quadrant CA42
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Is the damage model on the merchants specified enough that shots that are immediately damaging the control room/radio masts may take the chance of a distress call out of action, or is this just simulated as a universal distress call at first contact?
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#5 | |
Grey Wolf
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#6 |
Silent Hunter
![]() Join Date: Aug 2006
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Distress calls sure are. I downed a fishing boat and 15 minutes later a plane did a fly over from a nearly airfield. I hadn't see any other planes in the air and this guy's bearing was right on the kill spot, not the general area like other fly bys generally are.
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#7 |
Stowaway
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Antennae zones are distructable.
But only Subs use those zones. Radios, both SR and LR, are not distructable. Again, only Subs use those zones. Command Deck is distructable but not Command Room. You don't kill the AI till you kill the main unit. so I'd bet the Signals go out till the AI is killed. But since the AI is assigned to the Main unit, and the Command Deck is assigned as a child? What would happen if the AI was assigned to the Command Deck? Would the ship still function Normally till the Command Deck was killed? :hmm: |
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#8 | |
Ensign
![]() Join Date: Aug 2008
Location: Vancouver, B.C., Canada
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@Kylania You sank a fishing boat? Man those guys have a hard enough life as it is they really dont need Uboat captains like you blowing them out of the water just to add to tonnage... ![]() I leave those poor little boats alone, I draw the line at tug boats, nothing smaller. PS: WHen I first ran across a small private sailing boat in GWX off Scotland I laughed as I thought to myself, I wonder what one would think sailing on a nice day and seeing a U-boat cruise by... then I dove and let it go on its merry way. Crazy pleasure boaters, dont they know there's a war going on! |
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#9 |
Eternal Patrol
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Piggy,
Have you ever thought how maybe those poor fishing boats may report your position and direction to a big brother, like a black swan? I sometimes will submerge and change course when I spot a non combat country flag.
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RIP Laufen zum Ziel |
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#10 |
Silent Hunter
![]() Join Date: Aug 2006
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The fishing boat was shooting me!! (Using GWX 2.1) but I did leave the unarmed one alive. heh
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#11 | |
Sea Lord
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Location: Northampton,UK
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'It is not surely known when the grey wolf shall come upon the seat of the gods' Ericksmal. |
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#12 | |
Ensign
![]() Join Date: Aug 2008
Location: Vancouver, B.C., Canada
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![]() Okay, down with the fishing boats and the next sail boat I see Im surfacing right underneath it! |
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#13 | |
Weps
![]() Join Date: Mar 2005
Location: UK
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Oooooer,i best change course a few times then. ![]() ![]()
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GWX 3.0 GOLD,SH3 Commander. |
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#14 |
Sonar Guy
![]() Join Date: Jun 2008
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Bottom line:
If a neutral starts zigzagging and change speed ill take it out if possible. 100% its radoing SSS and its a standing BDU order that allows to open hostilities. |
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