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#1 |
XO
![]() Join Date: Oct 2006
Posts: 425
Downloads: 52
Uploads: 0
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Hi
I have gone though the basic config, added M01_00=1 to each year (changed the 10 to 20 ect) as needed year by year, but where and more importantly, How do I tell the program to be there, I am guessing is involves altering the \data\Submarine\NSS_Uboat2A\dat file, adding a " cfg#M01_" I am told that with s3d a gun can be added, but I just do not know how, can someone kindly say how? or am I way off base in my guessing and analysis of the program? thank you in advance |
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#2 |
Navy Seal
![]() Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
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I would guess you would need to change the flak gun's node in the sub's *.dat to that of a deck gun....right modders?
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#3 |
XO
![]() Join Date: Oct 2006
Posts: 425
Downloads: 52
Uploads: 0
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In the Config
[SUBMARINE0] NrMinOff=2 NrMaxOff=5 NrMinPO=5 NrMaxPO=11 NrMinSeamen=10 Added a few extra crew NrMaxSeamen=16 NbVersion=2 Version0=0 ; IIA Name0=IIA Month0=7 Year0=1939 Version1=1 ; IID Name1=IID Month1=10 Year1=1939 DaysSpentInBase=28 NbComp=10 changed from 9 to ten, results Comp0=0; Tower Watch now it will read the deck gun Nb0=5 new entry but when game starts Subs00=AttackPeriscope it auto says deck gun destroyed AttackPeriscope=0; E_AttackPeriscope TimeRecovery00=1 Subs01=ObservationPeriscope ObservationPeriscope=1; E_ObservationPeriscope TimeRecovery01=1 Subs02=RadioAntenna RadioAntenna=2; E_RadioAntenna TimeRecovery02=1 Subs03=RadarAntenna RadarAntenna=3; E_RadarAntenna TimeRecovery03=1 Subs04=RadarWarningReceiver RadarWarningReceiver=40;E_RadarWarningReceiver TimeRecovery04=1 Comp1=1; RS Nb1=3 Subs10=Hydrophone Hydrophone=4; E_Hydrophone TimeRecovery10=1 Subs11=Radio Radio=5; E_Radio TimeRecovery11=1 Subs12=Radar Radar=6; E_Radar TimeRecovery12=1 Comp2=2; CR Nb2=2 Subs20=MainPump MainPump=7; E_MainPump TimeRecovery20=1 Subs21=FuelTank FuelTank=8; E_FuelTank TimeRecovery21=3 Comp3=3; DieselEngine Nb3=2 Subs30=StarboardDieselEngine StarboardDieselEngine=9; E_StarboardDieselEngine TimeRecovery30=3 Subs31=PortDieselEngine PortDieselEngine=10; E_PortDieselEngine TimeRecovery31=3 Comp4=4; ElectricEngine Nb4=3 Subs40=StarboardElectricEngine StarboardElectricEngine=11; E_StarboardElectricEngine TimeRecovery40=3 Subs41=PortElectricEngine PortElectricEngine=12; E_PortElectricEngine TimeRecovery41=3 Subs42=Compressor Compressor=13; E_Compressor TimeRecovery42=3 Comp5=5; BowTorpedo Nb5=5 Subs50=BowDivePlanes; BowDivePlanes=15; E_BowDivePlanes TimeRecovery50=3 Subs51=BowTorpedoTubes BowTorpedoTubes=14; E_BowTorpedoTubes TimeRecovery51=2 Subs52=BowTorpedoTubes2 BowTorpedoTubes2=35; E_BowTorpedoTubes2 TimeRecovery52=2 Subs53=BowTorpedoTubes3 BowTorpedoTubes3=36; E_BowTorpedoTubes3 TimeRecovery53=2 Subs54=Hydrophones_Receivers Hydrophones_Receivers=43;E_Hydrophones_Receivers TimeRecovery54=1 Comp6=6; BowQuarters Nb6=1 Subs60=ForwardBatteries ForwardBatteries=16; E_ForwardBatteries TimeRecovery60=3 Comp7=7; SternQuarters Nb7=5 Subs70=SternDivePlanes SternDivePlanes=19; E_SternDivePlanes, TimeRecovery70=3 Subs71=RudderStarboard RudderStarboard=21; E_RudderStarboard, TimeRecovery71=3 Subs72=PropellerFort PropellerFort=22; E_PropellerFort, TimeRecovery72=3 Subs73=PropellerStarboard PropellerStarboard=23; E_PropellerStarboard, TimeRecovery73=3 Subs74=Decoy_Launcher Decoy_Launcher=42; E_Decoy_Launcher TimeRecovery74=1 Comp8=8; FlakGun Nb8=2 Subs80=FlakGun1 TimeRecovery80=2 FlakGun1=26; E_FlakGun1 Subs81=FlakGun2 FlakGun2=27; E_FlakGun2 TimeRecovery81=2 Comp9=9; DeckGun added, Nb9=2 Subs90=DeckGun DeckGun=24; E_DeckGun TimeRecovery90=2 26=0 27=1 4=2 3=3 49=4 50=5 52=6 53=7 123=8 21=9 55=10 22=11 56=12 57=13 58=14 33=15 23=16 127=19 124=21 126=22 125=23 64=26 65=27 131=35 132=36 140=40 144=42 139=43 90=2 I have tried changing the dat file using s3d from cfg#A01 and changed it to cfg#M01 this jUSt crashed the game |
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