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Old 12-10-07, 11:00 PM   #1
Reece
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How do you calculate AOB - Frustrated!!

Hi, after many attempts I'm at the point of throwing it in! I must say that manual targeting in SH3 is much easier! By the time I have come up with a AOB and gone to the stadimeter to select & enter it, then select the PK it's way out, the torpedo's miss by around 500 yards!! I'm doing something wrong! I looked up tutorials but most go way over my head, especially this AOB by ratio method, I have tried to watch some of the videos but quality is poor and sound is very low & the whole thing is too fast to get what's going on. On Gizzmoes Video where does he get his AOB settings from, he doesnt go to map to calculate he just guesses in a second, enters it & it is correct, how does he do it!!! Can someone please assist or point me to a tutorial that is easy to follow, I must say the manual says very little on this topic, Thanks in advance.
PS. I'm not a mathematician.
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Last edited by Reece; 12-11-07 at 12:42 AM.
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Old 12-11-07, 12:28 AM   #2
LukeFF
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It's very easy. Your crew will give you the target's course when you use the Estimate Speed button. Adjust the AOB setting until the bow of the ship on the top dial of the TDC points to the number on the outer ring.

Assuming your target's course is 60 degrees:



That's it. No funky calculations needed. It's another reason why the American TDC was superior to any other type produced during the war.
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Old 12-11-07, 01:11 AM   #3
Reece
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Quote:
Estimate Speed button
you mean the stadimeter speed button, my crew says nothing! I'm lost!
Quote:
Adjust the AOB setting until the bow of the ship on the top dial of the TDC points to the number on the outer ring
Do you select the PK first? what stage do I do this?
Quote:
Assuming your target's course is 60 degrees
You set the AOB to 60 degrees, the ships bearing, I thought you had to set the AOB to the ships AOB, I'm lost! (again!)
Sorry for being a bit thick!

What I have been doing:
1) Lock onto target ship , Identify then send to TDC.
2) Get Range with stadimeter, send to TDC.
3) select speed on stadimeter, wait for 10 seconds, press timer, does nothing, wait for 10 seconds press timer again, nothing happens, repeat step 2, this time it works, stuffed if I know!
3) Try to workout on navmap the AOB, go back to scope & enter in the AOB, send to tdc, set PK on, fire torpedo, according to attack screen the range is always only half way & the torpedoe's miss his stern by 500 yards or so.
Usually by the time I get the AOB in, the ship has travelled so far that the AOB would have chaged dramatically anyway!!
This is sooooo frustrating!!
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Old 12-11-07, 01:54 AM   #4
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You're close, do this:

1) Turn PK off
2) Take a range/bearing with the stadimeter and send to TDC.
3) Wait at least ten seconds. In RL it would be more, but the devs said 10 seconds is enough.
4) Take another rang/bearing with the stadimeter and send to TDC.
5) Click the Estimate Speed button. Look at the speed and course estimate your crew gives you.
6) Repeat steps 3-5 several times if possible, and average out the various speed/course reports your crew gives you.
7) Send the estimated speed to the TDC.
8) Adjust the AOB and send to the TDC. Adjust and resend until the bow of the target on the TDC (the top dial) points to the to the estimated course of the target on the outer ring.
9) Take another range/bearing with the stadimeter and send to the TDC.
10) Turn on the PK.

Now the PK should perfectly track the target, not counting of course the error inherent in the crew's estimation and your own range measurements.

Note that this is just one way to get the AOB. In real life, they would estimate visually, and check against the plotting team's calculations if they were available.
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Old 12-11-07, 02:55 AM   #5
Reece
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Quote:
Click the Estimate Speed button. Look at the speed and course estimate your crew gives you.
OK, lost here already, where is the Estimate Speed button, is it the third one on the bottom of the Attack Data Tool? if so what do I do with the timer button at the top left?
Quote:
Repeat steps 3-5 several times if possible
In the torpedo tutorial mission, I hardly get enough time to do it once!!
Quote:
average out the various speed/course reports your crew gives you
My crew says nothing, do I have to be in a certain mode for this to work?
Quote:
Adjust and resend until the bow of the target on the TDC (the top dial) points to the estimated course of the target on the outer ring.
How do you "estimate course of the target"?
Quote:
Take another range/bearing with the stadimeter and send to the TDC.
That ship is gone past now!
I can't understand how you can do all this in a couple of minutes, because that is all the time you get to sink the ship in the torpedo accademy!
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Old 12-11-07, 03:33 AM   #6
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The torpedo attack training is muffed, you have to be very quick to get this. Your best bet on learining is run the mission editor and make a single mission. Set your target farther out say around 9000 yards or so. It'll give you a better chance to learn the system. The torpedo training mission would be a good excersise on shooting from the hip as it were. Watch the video's in the stickies to get a better idea on how to use manual targeting.
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Old 12-15-07, 08:27 AM   #7
Anvart
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Quote:
Originally Posted by LukeFF
...

...
Hi, LukeFF.
I see tens (number 10) on your TBT display ...
It's inheritance of the past (SH3) ...
Disable corresponding lines in menu_1024_768.ini ...
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Old 12-16-07, 12:07 AM   #8
LukeFF
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Quote:
Originally Posted by Anvart
Hi, LukeFF.
I see tens (number 10) on your TBT display ...
It's inheritance of the past (SH3) ...
Disable corresponding lines in menu_1024_768.ini ...
Which lines are those?
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Old 12-16-07, 02:56 PM   #9
Anvart
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Quote:
Originally Posted by LukeFF
Quote:
Originally Posted by Anvart
Hi, LukeFF.
I see tens (number 10) on your TBT display ...
It's inheritance of the past (SH3) ...
Disable corresponding lines in menu_1024_768.ini ...
Which lines are those?
Hi, Luke ... look:
[G28 I121]
Name=Marking lines
Type=1026;Menu group
ItemID=0x28060000
ParentID=0x28000000
Pos=82,-89,860,590
Zone= 82 679 860 590 1 1 0x28000001 0.5 -0.5 0x28060000 -0.5 0.5 0 0
Color=0xFFFFFFFF
[G28 I122]
Name=Zoom
Type=1029;Static text
ItemID=0x28060009
ParentID=0x28060000
Pos=54,-274,46,19
Zone= 136 405 46 19 0 1 0x28060000 0.0627119 -0.464407 0x28060009 0 0 0 0
Color=0x66B26680
Font=1
TextFlags=0x14
;[G28 I123]
;Name=DegHL
;Type=1029;Static text
;ItemID=0x28060008
;ParentID=0x28060000
;Pos=211,-89,20,18
;Zone= 293 590 20 18 0 1 0x28060000 0.245763 -0.150847 0x28060008 0 0 0 0
;Color=0x66B26680
;Font=1
;Text=2015
;TextFlags=0x11
;[G28 I124]
;Name=DegHR
;Type=1029;Static text
;ItemID=0x28060007
;ParentID=0x28060000
;Pos=627,-89,20,18
;Zone= 709 590 20 18 0 1 0x28060000 0.728814 -0.150847 0x28060007 0 0 0 0
;Color=0x66B26680
;Font=1
;Text=2015
;TextFlags=0x11
;[G28 I125]
;Name=DegVB
;Type=1029;Static text
;ItemID=0x28060006
;ParentID=0x28060000
;Pos=136,-428,20,18
;Zone= 218 251 20 18 0 1 0x28060000 0.157627 -0.725424 0x28060006 0 0 0 0
;Color=0x66B26680
;Font=1
;Text=2015
;TextFlags=0x14
;[G28 I126]
;Name=DegVT
;Type=1029;Static text
;ItemID=0x28060005
;ParentID=0x28060000
;Pos=136,-143,20,18
;Zone= 218 536 20 18 0 1 0x28060000 0.157627 -0.242373 0x28060005 0 0 0 0
;Color=0x66B26680
;Font=1
;Text=2015
;TextFlags=0x14
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Old 12-16-07, 04:06 PM   #10
Jonno24
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Big thanks to everyone for the advice. Your help converted me to manual targetting
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Old 12-18-07, 12:42 AM   #11
LukeFF
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Quote:
Originally Posted by Anvart
Hi, Luke ... look:
That gets rid of those numbers, but now the black border doesn't stretch all the way to the left and right edges of the screen. Might be something off with those settings you posted?
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