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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Captain
![]() Join Date: Jul 2006
Location: Washington State south of Tacoma
Posts: 495
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Am running GWX2.1 (great extension of the previous mod) but the usual F10 keyboard acquisition of manual aiming of the deck gun does not seem to work as before. I have RTFM but don't see any alternative to AI deck gun use. Am I missing something...besides not being able to man the gun myself?
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#2 |
Watch
![]() Join Date: Feb 2008
Posts: 15
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Make sure you are telling the crew to man the deck gun. Thats the only thing I can think of. I'm sure one of the vetran kaulens can answer this question better than me.
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#3 |
Loader
![]() Join Date: Jan 2008
Location: Montclair VA
Posts: 84
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Archive1,
Are you running SH3Speech? If so, check the IKH (Innenkommunikatzionen Handbuch) for the correct keypresses or voice commands. SH3Speech changes some of the "standard" keypresses and adds lots of other new ones. R/ TC2
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Download the latest version of SH3Speech - Voice Recognition in English and German for SH3: SH3Speech Version 1.01 |
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#4 |
Grey Wolf
![]() Join Date: Aug 2006
Location: The United Kingdom of Great Britain and Northern Ireland
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Usual suggestions from me I'm afraid.....
Make sure you've got a full compliment of men manning the gun, (preferably trained and experienced). Remember to load that first round yourself by clicking on it.
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![]() Sir Humphey Appleby, GCB, KBE, MVO and MA. Britain's Greatest Orator, well bar that Churchill fellow.
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#5 |
Chief of the Boat
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Whilst looking through the binoculars, hit the spacebar and then go direct to the gun.
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#6 |
Watch
![]() Join Date: May 2005
Location: "Up the Orinoco" in Murphy's War (England)
Posts: 25
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Ok, now I'm having exactly the same problem as Archive1 with the F10 key now disabled in GWX2.1. I suspect a mod or a new modpatch has somehow altered the keyboard values for the F10 key... for some reason I'm thinking it was Thompsen's Sound mod that did it but I can't be sure... I have only ever enabled/disabled a mod in JSGME in the correct and proper order and never had this problem before.
So I deactivated all my mods but... uh oh... still no F10 key. Looks like I'm left with no option but to uninstall SH3 completely (or be without the F10 key anymore... which for surprise surface assaults was always a necessity for me to have it rather than have to select it slowly with the mouse via the GUI). Anyone know what happened? PS: and yes... my F10 key works in other apps... |
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#7 | |
Torpedoman
![]() Join Date: Jan 2008
Location: Pearland, Texas
Posts: 118
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Quote:
Take a look in your "C:\Program Files\Ubisoft\SilentHunterIII\data\Cfg\Commands_en .cfg" file Command #19 should look like this: [Cmd19] Name=Deckgun_camera Ctxt=1 MnID=0x3F020005 Key0=0x79,,"F10" Page=0x38000000,3707 GoBack=Conning_deck_camera If you play the German version then the file to check is "Commands_de.cfg" Bob |
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#8 |
Loader
![]() Join Date: Jan 2008
Location: Montclair VA
Posts: 84
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I seem to recall reading on a thread somewhere on here that the resolution fix mod causes some function keys not to...well...function...the way they are supposed to (F9, F10, F11, F12). That is why I reporogrammed commands on those keys to other key combinations in SH3Speech.
R/ TC2
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Download the latest version of SH3Speech - Voice Recognition in English and German for SH3: SH3Speech Version 1.01 |
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#9 | |
Watch
![]() Join Date: May 2005
Location: "Up the Orinoco" in Murphy's War (England)
Posts: 25
Downloads: 12
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![]() Quote:
![]() ![]() ![]() ![]() Sorry Thomsen... for thinking it was all your fault hehe ![]() ![]() It was my fault for thinking it worked before. The problem was, I had only just re-installed SHIII for the first time this year and had been playing SHIV recently... so in my mind I was thinking "but I CAN hit F10 (really F6) to get the deck gun cam... what went wrong!?" when in fact, I hadn't been able to use F10 in SHIII at all ![]() Now you mention it, I do vaguely remember this problem... but I don't recall having to reprogram the F10 key... so I tried a different d3d9.dll (written by Racer_S) which I think I might have used at the time but now it's just CTD city... doesn't work. Although... I am using a different video card setup now so can't be sure. Heh, maybe it's a surprise effect of "upgrading" to XP SP3, who knows. Thanks also to Bob!! Perfect info sir ![]() ![]() Did they fix it for you too, Archive1? Thanks a million guys, this is why Subsim is the best forum there is. ![]() Good hunting ![]() |
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#10 |
Captain
![]() Join Date: Jul 2006
Location: Washington State south of Tacoma
Posts: 495
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Tomcattwo and bobchase are both correct. I am using SH3Speech (if you are not, you should...it's terrific) and I had forgotten that SH3Speech reset some keyboard commands (sorry Tomcattwo)...I immediately recalled that fact and realised I should have thought of it before sending the query. When I opened the "C:\Program Files\Ubisoft\SilentHunterIII\data\Cfg\Commands_de .cfg" file it was apparent that the old "F10" had been reset to Shift F7 (I think that's correct). I just left it in place, now that I know the new command why change it?
The lesson: think through all the variables your mods create and review them before you clutter the message board with questions you should answer yourself. jimbuna: I didn't know that endrun. Do you know if it will still work with SH3Speech installed? I presume so since I s'pose it uses a different programming track. Appreciate the replies all. |
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#11 | |
Chief of the Boat
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#12 | |
Loader
![]() Join Date: Jan 2008
Location: Montclair VA
Posts: 84
Downloads: 2
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Archive1 said:
Quote:
Have fun - sink 'em all! ![]() Oh and the reason that I set up different key commands was exactly because the res fix mod "breaks" the use of some of the function keys - so I reprogrammed all the commands on the non-functioning keys to other key combinations so everything would work properly. R/ TC2
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Download the latest version of SH3Speech - Voice Recognition in English and German for SH3: SH3Speech Version 1.01 |
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