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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sparky
![]() Join Date: Jul 2007
Posts: 155
Downloads: 10
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...playing the u-boat(s) in this expansion to someone who is already enjoying SH3 + GWX? :hmm:
I mean to ask this in the most simple way. Are there things I would enjoy more? Things I would miss terribly? Does it give the same feel? Does it "deliver"? Worth it? I have no idea and don't follow website reviews too much. Thanks ![]()
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#2 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Deep Waters
Posts: 871
Downloads: 31
Uploads: 0
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I would.
Since I got the addon, I have finally removed SH3 from my computer and freed up ALOT of space. ![]() There are things you would enjoy more, and there are things you would miss. But overall, it's worth the upgrade IMO. Best thing to do is buy it and try it out for yourself!
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Guess I should change my sig since SH5 has an offline mode now ![]() |
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#3 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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I have both on
Well I would but the uboat add on only covers the Indian Ocean so while you get to sail in the improved game engine tis not the cold rough Atlantic of SH3 Play both umm or all 3 |
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#4 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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To me, SH4 is still a work in progress. The Pacific game is really very good, modded to taste, while the U Boat game is still in its infancy. Give the modders a reasonable amout of time and the U Boat game will also be very good in this game.
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#5 |
Canadian Wolf
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Still have SH3 installed, and SH4 1.5. Also a 1.4 install still there as well. I can see myself eventually getting into the U-Boat add on ( once it's modded to full Atlantic ), but for now if I want U-Boats I'll stick with SH3.
SH4 up to this point and the foreseeable future, is about the PT for me. RDP Last edited by ReallyDedPoet; 03-28-08 at 02:19 PM. |
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#6 |
Navy Seal
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I can say that it delivers. But the Pacific experience is far, far from the fatalistic death spiral of the Atlantik. This is a South Seas vacation featuring tonnage galore. You will seldom fear for your life and T3 Tankers frolic in the warm seas for your benefit.There are goodies you are used to that aren't here yet. For instance, we are waiting for the OLC GUI to make its appearance.
U-Boats in the Pacific will never take the place of U-Boats in the Atlantik no matter how good the game. SH3 lives on and deserves hard drive real estate!
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#7 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Deep Waters
Posts: 871
Downloads: 31
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Well, ok, I'd have to agree with everyone here about missing out on the Atlantic U-boat campaign. I guess I just got so burned out on sailing around Great Britan, I didn't even think about missing that.
Other than that, I would pick SH4 1.5 over SH3 to spend my time with(which is why I removed SH3 in the first place) ![]()
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Guess I should change my sig since SH5 has an offline mode now ![]() |
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#8 |
Rear Admiral
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All im going to say is there's quite a few features in SH4 that i really like, but theres also a lot of features in SH3 that i sorely miss.
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#9 |
The Old Man
![]() Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
Posts: 1,507
Downloads: 154
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I would have to say that it's worth getting
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#10 | |
Watch
![]() Join Date: Aug 2007
Posts: 27
Downloads: 7
Uploads: 0
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I think that issue is that IJN was awfull in anti-sub war IRL(unlike Brits and co in Atlantic) and unless you give them some major unrealistic advantages(which would ruin my interest), you are in for Carnival cruise. I wonder how hard/easy would be playing with IJN subs, although it would be completely ahistorical. |
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#11 | |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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#12 | ||
Navy Seal
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Quote:
Ok, so that's not two phrases. But you're still dead. ![]()
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#13 | |
Watch
![]() Join Date: Aug 2007
Posts: 27
Downloads: 7
Uploads: 0
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And going to Bungo Straits is like going to English channel, why do it ? In '43 whole AO and Mediteranean are Bungo Straits anyways. I don't preffer "playability" over history though, so TMO was not my cup of tea at all(not saying it's not good).If you have to add playability by sacrificing history(at least thats how i understood) that doesn't make it intriguiging for me.So i preffer RFB, just because of being 100% historical. But , i still play PTO, when i need relaxation from being chased by DDs for (real time) hours in Atlantic or Mediteranean. And , just fyi, i don't care is it U-boat or Fleetboat(or any other) that i am in, as long it gives me chance to sweat. |
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#14 |
Navy Seal
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100% historical?
That's a chimera. As soon as you find it, it changes into a different animal. To be 100% historical you would be confined to simply replicating every single move of a submarine throughout its patrol, being subject to each single historical event that took place on that cruise. You would not be playing a game or running a simulation. You would be reading a book or watching a movie. Even they are unhistorical because they make assumptions. For instance, they impute what likely words were spoken by the captain of the sub. One mistake in a single word makes the book or movie unhistorical.
All simulation is for one reason: to ask "what if." "What if" didn't happen, so the mere act of asking the question violates the historical integrity you worship. The first "what if" is "What if I were there?" Well, you weren't. If you are, that is unhistorical and you have violated your prime directive before you touch a lever on the submarine. Wars are not run by automatons. The historical missions, Japanese traffic, all human behavior during the war was done in reaction to something done by other participants. The war was a big giant nested feedback loop. For instance, and not picking on Lurker in particular, but he's tough so why not!, by saying, I'm gonna make every Japanese ship go where a Japanese ship went during the war: the same ship, the same time. No loops for me, no sir. EVERYTHING they do is going to be what they did during the war. No, it won't be. The Japanese during the war were reacting to the actions of US forces (just one feedback loop in the nested mess). Now you are there. They won't react to you. In the real war they would have. Therefore, the game is unhistorical and you are playing Quake. OK, you aren't playing Quake, but what you are playing is unhistorical because historically, the Japanese would have reacted to your sub running amok in their shipping lanes, sinking unhistorical amounts of tonnage and you would have been treated to some special aircraft, some special escorts sent your way. Guess what? That ain't gonna happen! All traffic is "historical." Historical my left testicle!!!!! The only way to make the game totally historical is to kill it: take every vestige of life from the game and turn it into a boring college lecture. That's not why anybody, including you, bought the game. So don't hold your breath. No "historically perfect" game is going to appear because that animal is as mythical as the chimera. If it did appear you wouldn't buy it. If you did you'd return it because there would be no player inputs in the "game."
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#15 |
GWX Project Director
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@ RR:
True... but if your only function was to float around as a controlled freecam... What a movie that would be aye? ![]() ![]() ![]() WWII in a bubble. |
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