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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
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Hi guys,
I was looking at Sh4 this afternoon and then I had a wish to port the draining water to Sh3. The below are the first results. It works very well with any waves state (only appears when are out of the waves) and also when submerge /emerge - by the way, in this situations is very, very good indeed. I don´t had time yet to play with the settings to perhaps adjust their spawn point on the sub, high, intensity, color, frequency, etc. With S3D, now all is possible - LOL. My first questions is if these draining water are realistic for uboats and if you guys will like it or not. If we really like and want it i will then go ahead and finish the mod. I will go in a trip for the holiday so only the next week i will return to work on it. Regards, Rubini. ![]() ![]() ![]() ![]() ![]()
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve Last edited by Rubini; 03-20-08 at 07:36 AM. |
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#2 |
Helmsman
![]() Join Date: Jan 2008
Posts: 101
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Good day Rubini,
As I am not a Sub specialist, I cannot tell you whether this draining water looks accurate but I DO like the idea very much and the effect added to the already top realism. Everytime top modders like you have an idea, SH3 gets another fantastic look ! Another way to say that, to me, it is worth working on that ![]() Barbac |
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#3 |
Old Gang
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I keep waiting and waiting to gwx 2.1 to come out for me to reinstall my sh3, but with all these amazing mods poping out its impossible.
Yes, mate, please finish this mod, its fantastic! And yes, the drainins are almost acurate, only the water spills are a little incorrect, its more like water leaking, and not like water ejecting under pressure from it. Em portugues pra ficar mais claro, a agua parece estar saindo com pressão, ela está espumando pra fora, tem como vc mudar um pouco a cor dela, colocar mais cor de agua, pq a agua que escorre dali, escorre sem pressão nenhuma, e nas fotos parece q ela está sendo esquichada pra fora. Fora isso, ta perfeito. Se isso for hardcoded, esquece, deixa assim mesmo. Mas ótimo trabalho cara, mto boa sua ideia! ![]()
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To each his own |
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#4 |
Loader
![]() Join Date: Oct 2005
Posts: 84
Downloads: 13
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great works!
give your result,I will also works on it ! |
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#5 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
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OK! Thanks!
I really need to know from where the water drain from a uboat. Someone havy some Rela Life WWII era pics to share with this effect? Before stop the work and go to sleep I found all the controllers for the position (any place on the uboat), color, intensity, frequency, etc (well don't differ much from any particle/materials controls), so I guess that will be possible to adjust it to ahve even a better effect than in stock SH4. @ Phillip_Thomsen: yes , the most worst visual effect is really the water seeming to spills over pressure sometimes. This is a bad effect ported directly from stock SH4. I will play with the settings to see if I found something more discrete and with more natural look. This is as I like it too and will follow this idea as first objective to acquire with the mod: a more natural look possible. Abraços, amigo! ![]()
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#6 |
Ace of the Deep
![]() Join Date: Dec 2005
Location: Canada
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@Rubini. Hi Rubini. IIRC from some other posts a while ago, you're using a big widescreen monitor these days, and I notice from your screenshots looking at your dials that you don't seem to have stretch. Since I have some stretch, altho not a big deal, out of curiosity are you running the game windowed or with black bars on both sides or have you found some solution to stretch?
Tks. Don't mean to take thread OT btw but am curious. |
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#7 |
Samurai Navy
![]() Join Date: Feb 2007
Location: Pretty close to the big german cruiser Blücher in Norway
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Is it reall possible? Woow!
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![]() My SH4 releases compatible with SH4 1.5 and earlier: Kakemann and ATR-42's Silent Hunter 4 Music FIX Kakemann and Lurker_hlb3 Destroyer sensors and radar FIX Tutorial: How to add new music tracks to SH4 |
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#8 | |
Ace of the Deep
![]() Join Date: Dec 2005
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Last edited by bert8for3; 03-20-08 at 08:42 AM. |
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#9 |
Ace of the Deep
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either way realistic or not...(there has to be a way to utilise the addition appropiately)...it's very very nicely done!
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the world's tinyiest sh3 supermod- ![]() and other SH3/SH2 stuff http://www.ebort2.co.uk/ The best lack all conviction, while the worst Are full of passionate intensity. W.B.Yeats |
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#10 | |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
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Yes, I have a big 26"LCD wide but SH3 I play in normal 4:3. I tried some time ago to adjust the FOVs do meet widescreen but without success, than I go back to normal 4:3.
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#11 | |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#12 | |
Ace of the Deep
![]() Join Date: Dec 2005
Location: Canada
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#13 | ||
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
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Downloads: 132
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![]() ![]() Seems that the water "leak" from the lateral vents from all the uboat body. (Interesting is also how, in the RL pics, the uboats are much more "into the water" than we have on Sh3/GWX. This is another thing that annoys me.) I will try to adjust all the water stream to start from the lateral vents...anyway in the end the final effect will be more or less how we have it now on Sh4, with some tweaks here and there. ![]()
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve Last edited by Rubini; 03-20-08 at 09:20 AM. |
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#14 |
Ocean Warrior
![]() Join Date: Apr 2007
Location: in my sub
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looking verry good, cant wait to try it
![]() and i say again, SH3 is getting closer to the real thing ![]()
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Gruß ![]() |
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#15 | |
Old Gang
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To each his own |
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