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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
![]() Join Date: Jun 2007
Location: Bremen/Germany
Posts: 749
Downloads: 71
Uploads: 1
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Hello Captains,
during my work on a big Mod for SH4 i have detected a bug in V1.4. ![]() The guns from the Somers-Destroyer comes without textures ! ![]() Here an picture : ![]() The EQP-File shows that he used the "5InchDoubleT" gun. In SH4 Version 1.0 he uses the "5in_Double_base_US" and there he got textured guns but they are to big ! ![]() Did anyone noticed that too and did anyone got information to correct it ? Need help there ! Thanks Maddy
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AOTD is gone, iam the last survivor ........ |
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#2 |
The Old Man
![]() Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
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'tag,
Just did a quick test, and in my game it looks all fine. See signature, for mod-configuration. So either one of the mods I used, corrected the problem (guess that would be the RFB-mod)...or the problem is on your installation or hardware. It could be a memory-problem...how much RAM does your PC have? Try minimizing (Alt-Tab) SH4, stay on Desktop for a few secs, and then maximize SH4 again...sometimes, this corrects minor loading-glitches.
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#3 |
Seasoned Skipper
![]() Join Date: Jun 2007
Location: Bremen/Germany
Posts: 749
Downloads: 71
Uploads: 1
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Hi,
i got 3 GB memory and my friends from AOTD got the same bug ! ![]() So i just take a look to the RFB-Mod to fin out what he changed ! Greets Maddy
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AOTD is gone, iam the last survivor ........ |
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#4 | |
Watch Officer
![]() Join Date: Apr 2007
Posts: 333
Downloads: 225
Uploads: 0
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![]() Quote:
Thats my Guns at the DD_Somers, and it`s ok. ![]() But this is a big SH4_Bug. The DC_Crew is allways japanise!!!!!! ![]() I don`t know how to fix this. |
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#5 |
Samurai Navy
![]() Join Date: May 2007
Location: cfgdatsimZOMGddstgasns
Posts: 571
Downloads: 21
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Is this ship you have bad texture on a cloned ship Nautilus?
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#6 | |
Watch Officer
![]() Join Date: Apr 2007
Posts: 333
Downloads: 225
Uploads: 0
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#7 | ||
Samurai Navy
![]() Join Date: May 2007
Location: cfgdatsimZOMGddstgasns
Posts: 571
Downloads: 21
Uploads: 1
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![]() Quote:
Roster/nation/unit [UnitClass] ClassName=ASW_F1M_Pete UnitType=304 AppearanceDate=19390101 DisappearanceDate=19480101 DisplayName=ASW_F1M_Pete [Texture 1] TextureName=data/Air/AFS_F1M_Pete/AFS_F1M_Pete_T01.tga StartDate=19000101 EndDate=19991231 Frequency=1 [Unit 1] Name=ASW_F1M_Pete DOC=19390101 DOD=19480101 even though I can change the 3D model path(in the unit folder), if I try to change the TextureName line, I get black aircraft. |
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#8 |
Samurai Navy
![]() Join Date: Oct 2006
Location: Salamis Base
Posts: 567
Downloads: 229
Uploads: 0
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This is a mod conflict for sure......
Library and Sea folders make some kind of conflict! I had the same problem with the initial releaze of the Lutzow battleship in SH3. The 28'' turrets were black. I realized that the link of the turrets of the .cfg file (of the independed mode releaze) where diffrent from the file name of the turrets in the library folder (from GW mod). So I manually changed it according to the library's turret's file name and the turrets appeared correctly! So I guess you have the same problem! You have mixed some mods! Unfortunatelly I have not searced SH4 in depth in order to be more specific and tell you what exactlly you have to change...sorry! Last edited by geosub1978; 02-26-08 at 12:08 PM. |
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#9 |
Seasoned Skipper
![]() Join Date: Jun 2007
Location: Bremen/Germany
Posts: 749
Downloads: 71
Uploads: 1
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I got it,
now my Somers comes with textured guns ! Thanx for help ! Greets Maddy
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AOTD is gone, iam the last survivor ........ |
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