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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Mate
![]() Join Date: Sep 2001
Posts: 52
Downloads: 4
Uploads: 0
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Hello,
Haven't been here in a while. DW is nice. I played the old 688i, then Sub Command, and now DW + 1.04 + LWAMI mod. (jumped straight to it) Anway, I cannot seem to figure out how to use the 65cm Torp. Yes, YES, I have read the readme. But I don't understand what it means really. Could someone provide a "for instance" senario? Like solve this one: I'm at say 130m , the target is a surface warship. 10 knots, straight path. I have show truth on the whole time (until I get used to things again) So I know the bearing, and range. I'm not quite sure how to set up the 65cm. I would like it to dive deep if possible, and then somehow activate, rise up to the correct depth, find the target, and destroy it. The TASM (27) is a snap. Except I'd be at 100m or less of course going 6knots or less. No problem there. I can hit the target. As I said, I read the readme, really.....I just don't understand it. Same thing with the wake homing torps. Should it not be able to dive to a pre-set depth, activate, and rise to the surface searching for the "wake"? Please help. I love this sim, but I am getting a little frustrated with the torp issue. BTW, When I play with the Seawolf or 688i, I have absolutely zero problems using torps. I have been away for a while, so I'm just not quite up to speed yet. Thank YOU in advance.
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