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#1 |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
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Sonar / Hydrophones fail to detect Merchants at slow speed
All testing was conducted on a “stock” 1.4 system
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#2 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
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This has to do with the RPM the ship is putting out. By default a ship will not be picked up below 25% of its maximum RPM output.
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#3 |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
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Damn,I had noticed this but thought sonar was broken
Goofy ! the ship is still making way/sound should be detectable
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#4 |
Samurai Navy
![]() Join Date: Nov 2007
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Well, maybe machinery and crew sounds, but below 25% of maximum RPM the prop shouldn't really be cavitating and thus you would not hear prop noise (not much anyways).
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#5 |
The Old Man
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Harkmess
Sonar will give you a bearing green lite on a sunken ship, this should be the same for slow ships making way. They are not below a thermal .
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#6 | |
The Old Man
![]() Join Date: Oct 2007
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I wonder what effect tampering with either "Hydrophone speed factor" or "Hydrophone noise factor" in Sensors.cfg will have on that. :hmm:
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