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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Sep 2006
Posts: 219
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Alright, needless to say I've just about had this manual targeting crap. How the hell are you supposed to get anywhere near accurate range readings at anything beyond 2000m at night or rough seas. I must be missing something because both my sonar and my periscope were telling me they were coming right at me. Maybe he swerved, cuz that's sure what it looked like from my range readings. here's another question, if I have that green/red detection sub indicator active, does it stay green if a merchant sees your scope and changes direction? I swear, he was heading right towards me and he just turned away. Couldn't keep up. WTF?!?!?
Either way, my range readings suck. Without a doubt. Sure, daytime smooth weather, it works. but night/rough seas, moderate visibility. It blows. Might as well f-in go home. Is there any tips I'm missing to getting accurate range readings? If not, I'm back to auto targeting. At least it was fun. |
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#2 |
Soundman
![]() Join Date: Jan 2008
Posts: 149
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Range isnt as important as the speed and the AOB. Well it makes it a challenge
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#3 |
Eternal Patrol
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It's the same problem they had in real life. When it's that dark, I try to get close and make a straight shot.
Also, when it's that dark they shouldn't be seeing you at all.
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“Never do anything you can't take back.” —Rocky Russo |
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#4 | |
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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#5 |
Ace of the Deep
![]() Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,243
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All you need to know is target speed and heading. You don't even need to make visual contact.
In foul weather you can hit ships at 1500m and then easily follow them by the glowing fire on their decks. Whether or not this is a realistic tactic is another debate... |
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#6 |
Grey Wolf
![]() Join Date: May 2006
Location: BA8758, or FN33eh for my fellow hams.
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Sailor Steve is right, it's the same problem they had back then, so just embrace the suck and get on with sinking ships.
One little hint, though: On the surface, if you have a rough idea where the target might be, you can lock on to them. When you do that, you can ask the Watch Officer for range and bearing to the closest target. I tend to do that in the dark and/or bad weather.
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The U-Boat Commander of Love |
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#7 |
Eternal Patrol
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I do the same as Puster Bill. I also go to torpedo control and increase the range setting till the Hydro line touches the target.
Rough Meere und dunkle Nächte saugen |
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