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Old 02-03-08, 03:37 PM   #1
lambda*sqrt(u*x)
Mate
 
Join Date: Jan 2008
Location: Some U-Boat pen in Austria
Posts: 59
Downloads: 26
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Default Slide rule: Modder's help needed for adding a neat tool to the nav map!

Erm... I'm a geek when it comes to calculating stuff in combat sims. I really appreciate the OLC GUI for adding a nomograph and the U-Jagd tools...

...but I want something a bit more flexible. I feel the urge for having a plain slide rule, basically a ruler with a logarithmic scale embracing a sliding tounge with exactly the same scales aligned. When you slide the tongue, you add up or subtract logarithms, and the scales' index numbers actually represent multiplications or divisions. Usually, a slide rule also sports a transparent sliding window with at least one line for just helping you out as a "numeric memory", and several other lines that represent basic unit conversions.

For anyone interested, please contact me, I will provide the graphics, if you provide me
_the config file entries and the how-to to manually add it to any mod or version of SH3_.

Feel free to add your thoughts here, I'm not going to take more credit than scanning an original slide rule (got a 1940's one) for the one who helps turning this into a mod.

First thoughts: I _guess_ this can only be achieved by adding 3 separate draggable items (ruler, tongue and window), I have not seen a draggable item with subsequent moving parts yet.
__________________
SH III 1.4b
+ GWX 3.0
+ TMT v2
+ OLC GUI MkIId + ACM + Ext. FreeCam
+ no submarine icon on map
+ SH3 Cmdr 3.2
85% (ext. views ON)
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