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Old 01-17-08, 03:30 AM   #1
W_clear
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Default New Foam Mod

根据真的海水泡沫照片制作的MOD。我用了多种海水泡沫照片制作,经过多次TEST,最后完成了我认为最真 实的泡沫MOD。
译文 : I made this MOD according to the foam photo of real sea water. I made with many kinds of foam photos of sea water, through numerous TEST, finished my thinking the truest foam MOD finally.

Please cooperate with the use of Environmental color 2.0 MOD. First Install Environmental color 2.0 MOD,and then Install NEW FOAM MOD.

Download-link:

http://files.filefront.com/New+Foam+Modrar/;9450300;/fileinfo.html


NEW FOAM MOD 1.1

There are too many foams in NEW FOM MOD, This question has been revised in NEW FOAM1.1 , and 1.1 more real than 1.0. If you think "Environmental color 2.0 MOD "'s waves too big,you can only install "new foam mod1.1"

Download-link:
http://files.filefront.com/NEW+FOAM11rar/;9457303;/fileinfo.html

此主题相关图片如下:


此主题相关图片如下:


此主题相关图片如下:


此主题相关图片如下:


此主题相关图片如下:




Environmental color 2.0 MOD Download-Link of this MOD:

http://files.filefront.com/Environme.../fileinfo.html

http://www.subsim.com/radioroom/showthread.php?t=128818

Last edited by W_clear; 01-18-08 at 10:01 AM.
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Old 01-17-08, 06:50 AM   #2
DavyJonesFootlocker
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Another fine work there! Will load it up later.
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Old 01-17-08, 08:09 AM   #3
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Thx. mate. I will try it out also
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Old 01-17-08, 08:21 AM   #4
linerkiller
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Does it is compatible vith ROW? Or it will conflict?

Very nice work!
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Last edited by linerkiller; 01-17-08 at 08:34 AM.
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Old 01-17-08, 08:25 AM   #5
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Quote:
Originally Posted by linerkiller
So, if I want to use the mod, I have to install Environmental colors mod first, and then this addiction?
Hi lk, from the first post : Please cooperate with the use of Environmental color 2.0 MOD. First Install Environmental color 2.0 MOD,and then Install NEW FOAM MOD.


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Old 01-17-08, 08:35 AM   #6
linerkiller
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yes, noticed immediately after...just edited the post
i am still sleeping
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"When we realized that our clubbing and kickings were being administered by the burned, mutilated survivors of our handiwork, we found we could take it with less prejudice." Captain Richard "Dick" O'Kane-USS Tang
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Old 01-17-08, 01:59 PM   #7
candy2500
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W Clear... your doing some mighty fine work here. your environmental color's and sea foam are very natural looking and don't look overly done...
keep up the fine work
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Old 01-17-08, 05:19 PM   #8
black1
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Some things i notice when i tried your mod, first the sub rides on rails big time, no pitch,hardly any roll. Next is you made the sea very rough when it is not windy out, example without your mod the sea is calm 1 to 2 feet maybe, with your mod the sea was big and rough and the entire sub comes out of the water, props and all. This was the same mission same time and place. It seams you made the sea rough just to show mod effects even when there was no wind or high seas. The foam looked nice for sure but had to un-install due to those reasons, any reason why it was like that, what did you change in the mod. Thanks.
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Old 01-17-08, 06:53 PM   #9
fred8615
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Quote:
Originally Posted by black1
Some things i notice when i tried your mod, first the sub rides on rails big time, no pitch,hardly any roll. Next is you made the sea very rough when it is not windy out, example without your mod the sea is calm 1 to 2 feet maybe, with your mod the sea was big and rough and the entire sub comes out of the water, props and all. This was the same mission same time and place. It seams you made the sea rough just to show mod effects even when there was no wind or high seas. The foam looked nice for sure but had to un-install due to those reasons, any reason why it was like that, what did you change in the mod. Thanks.
I just installed and used it today, and I got variable seas. Sometimes flat, other times choppy.

I also wanted to say to the creator: Bravo sir!
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Old 01-17-08, 07:44 PM   #10
candy2500
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you know i think that's pretty much correct about the roll and pitch but really to tell you the truth i don't think any kind of mod I've tried or stock really handles this as well as SH3 did. the subs in SH4 seem so stiff and feels like the sea is being manipulated by the boat instead of the boat by the sea..
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Old 01-17-08, 07:49 PM   #11
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Quote:
Originally Posted by candy2500
the subs in SH4 seem so stiff and feels like the sea is being manipulated by the boat instead of the boat by the sea..
ROW addresses this fairly well , plus I have used this in combination with nice results. http://www.subsim.com/radioroom/show...03&postcount=3

@ W_clear, nice work


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Old 01-17-08, 07:58 PM   #12
candy2500
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Quote:
Originally Posted by reallydedpoet
Quote:
Originally Posted by candy2500
the subs in SH4 seem so stiff and feels like the sea is being manipulated by the boat instead of the boat by the sea..
ROW addresses this fairly well , plus I have used this in combination with nice results. http://www.subsim.com/radioroom/show...03&postcount=3

@ W_clear, nice work


RDP
thanks ill check it out...
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Old 01-17-08, 08:04 PM   #13
ReallyDedPoet
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Quote:
Originally Posted by candy2500
Quote:
Originally Posted by reallydedpoet
Quote:
Originally Posted by candy2500
the subs in SH4 seem so stiff and feels like the sea is being manipulated by the boat instead of the boat by the sea..
ROW addresses this fairly well , plus I have used this in combination with nice results. http://www.subsim.com/radioroom/show...03&postcount=3

@ W_clear, nice work


RDP
thanks ill check it out...

It is not perfect....yet. But is much improved over stock. It is the ROW Sub Reflections and Pitch Mod that this is combined with.

Good luck with it


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Old 01-17-08, 08:09 PM   #14
black1
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Yes the foam looks great, but, i was on rails the whole time and i used ROW sub roll and pitch mod, not sure if it overroad the ROW mod or not, sure looked like it.
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Old 01-17-08, 08:16 PM   #15
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Quote:
Originally Posted by black1
Yes the foam looks great, but, i was on rails the whole time and i used ROW sub roll and pitch mod, not sure if it overroad the ROW mod or not, sure looked like it.
Can't help you there, have not tried this one yet. What does JSGME say when you installed this mod? Also, try that link I posted.


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