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Old 08-09-07, 04:14 PM   #1
sergbuto
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Default [REL] first/third-person-view cameras mod v1.0

The mod introduces a first-person-view free-walk camera for the conning tower bridge instead of a static camera. It also replaces an external unit-view camera with a camera which allows for much closer viewing distance and which is not reset to a default view on switching between units with keys ">" and "<".

When surfaced, a player will be able to freely move through the bridge and the deck of the sub in the "F5" view. This is kind of a replacement of the "shift-F2" option which existed in v1.0 and 1.1 of the game. However, this time the player will be moving together/riding on the sub which makes it even better.

The reason for changing the external unit-view camera (">" and "<" view) is that in the stock version the closest viewing point is still quite far from the unit, especially when compared with that in SH3. Now it is possible to view units at much closer distance. This comes at some expense though. When using the left and right arrow keys, the rotation will be around the observation point, not around the unit. On the other hand, switching between the units will not reset the camera to the default position but keep the current position and orientation which I have found to be quite handy. Let you avoid doing zooming-in again and again upon switching to another unit.

Although, I am mostly satisfied with what I wanted to achive, I have not been able to eliminate a bug (due to lack of time) which was introduced with my changes to the external unit-view camera. It often happens when fully zoomed-in onto the unit to the extend when the camera is colliding with the unit collision spheres and starts to go around the unit, as in case of the external "F11" camera, in this situation an attempt to switch to another unit may drive the camera in a buggy state by placing it at an arbitrary position, quite far and away from the unit. I try to move camera a bit back and away from the colliding state before switching to another unit. In any case the player would barely need such extremely zoomed-in views anyway.

Despite the bug I decided to make this mod available because I will not have much time to continue to work on it for a few upcoming weeks. After that, I will try to improve the mod.

Download is available on my site.

A few screenshots on what can be done in the F5 view













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Old 08-09-07, 04:50 PM   #2
tater
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That's pretty cool.

Nice.

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Old 08-09-07, 04:55 PM   #3
Misfit138
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Very nice!

Too bad my keyboard went nuts when I tested this. Started to act like I kept the up arrow key down. Won't necessarily relate into this mod cause I've had this before but not for a while. More testing for me that is then
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Old 08-09-07, 05:05 PM   #4
SubCaptain62
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I know this is kinda off topic, but serg is that Jap AI subs download on your site available because that mod looks pretty sweet too.

Last edited by SubCaptain62; 08-09-07 at 05:17 PM.
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Old 08-09-07, 07:05 PM   #5
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Nice work


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Old 08-09-07, 07:12 PM   #6
Fearless
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Sweeeeeeet!!
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Old 08-09-07, 07:18 PM   #7
DirtyHarry3033
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COOL!!! Sounds like you're trying to recreate the 1.0 - 1.1 Shift-F2 effect on the free cam? I will definately be checking this out this weekend when I have time

If you can manage to pull off that Shift-F2 trick, I will be seriously tempted to fall down on my knees and kiss your... er, well nevermind

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Old 08-10-07, 09:18 AM   #8
sergbuto
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Quote:
Originally Posted by SubCaptain62
I know this is kinda off topic, but serg is that Jap AI subs download on your site available because that mod looks pretty sweet too.
Not available yet. The AI-sub traffic section of the campaign and the model of the surfaced sub are ready (took some time to built a damaging model for the sub) but did not have time to do the write-up (Readme, etc.).
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Old 08-09-07, 04:52 PM   #9
kriller2
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wow! this looks good, great idea
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Old 08-10-07, 01:35 PM   #10
Vorkapitan
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SERGBUTO,

What a marvelous mod....It really adds more depth to SH4.


I have a question, when in the new F5 view mode, and moving the mouse, the mouse is very jerky.. jittery etc. Is this what everyone is getting or do I have a problem with this laser mouse?
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Old 08-10-07, 02:05 PM   #11
Marka Ragnos
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woow this looks really good

thanks!!!
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Old 08-10-07, 02:08 PM   #12
AirborneTD
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Quote:
Originally Posted by Vorkapitän
SERGBUTO,

What a marvelous mod....It really adds more depth to SH4.


I have a question, when in the new F5 view mode, and moving the mouse, the mouse is very jerky.. jittery etc. Is this what everyone is getting or do I have a problem with this laser mouse?
Agreed-this is (another) great mod! My mouse is not jerky when in this mode. I switched back to a hardwired trackball type mouse some time ago as my wireless wasn't working well.
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Old 08-10-07, 05:27 PM   #13
jafergon
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Thanks a lot SERGBUTO!!!! This mod adds so much inmersion to the sim!! Now I feel "there". What a great series of mods have you guys released lately..."SERGBUTO's cam mod, Leovampire's "Living and breathing ocean", Krillers' "visual upgrade" and the upcoming Seeadler's Environment Mod are going to transform SH4 into a deep inmersive experience!!!

Last edited by jafergon; 08-11-07 at 08:06 AM.
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Old 08-11-07, 09:33 AM   #14
momo55
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Quote:
Originally Posted by jafergon
Thanks a lot SERGBUTO!!!! This mod adds so much inmersion to the sim!! Now I feel "there". What a great series of mods have you guys released lately..."SERGBUTO's cam mod, Leovampire's "Living and breathing ocean", Krillers' "visual upgrade" and the upcoming Seeadler's Environment Mod are going to transform SH4 into a deep inmersive experience!!!
I fully agree to that ...and add bringing back lightnings from kapitan_zur_see and the modders involved there....and ...and...

I installd this wonderfull mod manuelly and it works perfect for me .

Thank you very much sergbuto

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Old 08-11-07, 02:24 AM   #15
lba
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Quote:
Originally Posted by Vorkapitän
SERGBUTO,

What a marvelous mod....It really adds more depth to SH4.


I have a question, when in the new F5 view mode, and moving the mouse, the mouse is very jerky.. jittery etc. Is this what everyone is getting or do I have a problem with this laser mouse?
Yes it's an awesome mod so thank you sergbuto, but I too find the F5 bridge view mode a bit jerky. Not only does my camera seem stuck in a loop when going forward (not backwards) so moving anywhere is anything but easy, but when I move the mouse it is as Vorkapitän said very jerky/jittery/shaky/etc. Once I get the camera to my destination, or close enough as I get tired of adjusting, it is stabile and it is nice to be able to get there, but while getting there I kind of feel like a drunken sailor, and combined with the living breathing ocean mod, well, it can easily become too much.
By the way I'm using a wireless trackball, and this is the first time I've seen a problem like this.
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