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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Jul 2007
Posts: 808
Downloads: 108
Uploads: 3
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#2 |
Eternal Patrol
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You're supposed to play at 100%, silly! That way you won't see them underwater!
:rotfl:
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“Never do anything you can't take back.” —Rocky Russo |
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#3 | |
Watch Officer
![]() Join Date: Jun 2006
Posts: 332
Downloads: 30
Uploads: 0
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#4 |
Grey Wolf
![]() Join Date: Jul 2007
Posts: 808
Downloads: 108
Uploads: 3
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I would never give up externial cam
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#5 |
GWX Project Director
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Well, I can't tell which ship that is... but I think we can agree that he is a brave sailor.
![]() (Isn't that the cigarette smoking sailor? ![]() If that is the worst we have to worry about concerning 18 quadrillion files and a sesquigoogle of integrated changes... ... I hope you'll forgive us. |
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#6 | |
Silent Hunter
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#7 |
A-ganger
![]() Join Date: Mar 2007
Posts: 79
Downloads: 35
Uploads: 0
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Captain Haddock?
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#8 |
Grey Wolf
![]() Join Date: Jul 2007
Posts: 808
Downloads: 108
Uploads: 3
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Yes he was a brave little animated officer... anyway, the ship is " Gradisca Hospital ship" by VonDos.
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#9 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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#10 | ||
GWX Project Director
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Well that would explain a thing or two. ![]() ![]() ![]() |
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#11 |
Grey Wolf
![]() Join Date: Jul 2007
Posts: 808
Downloads: 108
Uploads: 3
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Anyone know what to do?
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#12 |
Stowaway
Posts: n/a
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There are 3 options.
1. Null the linkname in the eqp file. P01 - P08 2. Add the VisibleUnderWater controller to the Bootsman dat 3. Add the WaterInterAction controller to the Bootsman dat |
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#13 |
Grey Wolf
![]() Join Date: Jul 2007
Posts: 808
Downloads: 108
Uploads: 3
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Thanks Privateer it worked like a charm
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