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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Sep 2007
Posts: 921
Downloads: 75
Uploads: 0
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Well, it looks like we finally get what I consider our first major milestone for RFB.The first combined release release of the 1.4 (Release candidate, not final) version is done.
Both versions that we were working on are now posted in available for download. If you are using ROW, then continue with the RFB for R0W release. However, if you're one of those people that choose not to use ROW, for whatever reason, there is now the RFB for stock release. Either one of these should be compatible with lurker's Run Silent Run Deep campaign (that is as soon as he releases the new RFB version). However, RFB still contains all the campaign modifications installed by Beery in 1.3 and earlier until RSRD for RFB is released. You will need to be in port if your playing a campaign before installing either one of these mods. It's important to note for everyone, that both versions contain all the same fixes that have been released since 1.3. Besides the improvements to the game that RFB was developed for, it's also a one stop shop if you want play something with all the user fixes. Because of the focus of RFB, it should make it easy to maintain compatibility for graphics mods, and campaign mods. However, you'll need to be careful when using alternative order bars because the necessary changes made for each type of bar may over write some of the RFB modifications in the menu file other than the order bar. This is still considered a release candidate, because there's more sensor work Luke wants to do, and there are some other things I would like to do with this before calling it a final release. Plus, you never know what might crop up. So good luck, and good hunting.!! Of course this throws up a new question, should we have one thread of for all of RFB and ask the moderator's to change the title of the other thread, or will we need two separate threads. For now, if you follow the link below, it will take you to all the different versions. You have your choice of either a 7 zip file, or a self extracting zip. Important note This release includes the recent fixes for the camera shake mod, the depth charge bug founded in the IJN mod, and also fixes the hidden buttons issue when working in 1024 X 768 Resolution. I had to remove a few buttons in order to get this to work. So you do not need to download the new fixes that came out in the last couple of days. Modified metal HUD You'll find a different look to the metal HUD that was installed earlier. Being an ex swabbie, I'm used to seeing things either painted, chrome, or brass in order to keep them from rusting. Since this game is set in World War Two, I decided to go for the brass look. Let me know what you think. Targeting fix is included, but optional. Please read if you are going to use this We're including CapnScurvy's new targeting fix. The reason this is optional, is because this requires using a normal sized telescope texture file. Because of the way the game calculates mast heights, using a high-resolution texture will throw the measurements off. So if use his mod, you need to stick with the standard sized textures that are included in RFB. If you like using the various high resolution textures for scope, do not install the targeting fix mod. Here arew some of the modifications with the HUD and oakgroves periscope panel ![]() ![]()
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"There are only two types of ships- submarines...... and targets" Unknown "you wouldn't catch me on a ship that deliberately sinks itself"- comment to me from a surface sailor. ![]() System: AMD 6300 3.5 GHz | 32GB DDR3 | SATA 300 320GB HD, SATA III 1TB HD, SATA III 1.TB HD | ASUS Sonar DS sound card NVIDIA 1660 Super OC | Windows 10 |
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#2 |
Grey Wolf
![]() Join Date: Sep 2007
Posts: 921
Downloads: 75
Uploads: 0
|
![]()
There was a fix that needed to be done, here's the info:
Big thanks to lurker for sending me the fix in the menu file. This will fix the box that appears in place of the periscope shroud and give you the bearing indicator back. If you've already downloaded the 1.4 release, just click on one of the links below and download the scope fix for your flavor of RFB. Or, if you wish, you can download the entire mod again from the link in the first post. Files are being uploaded. STOCK FIX http://www.kickinbak.com/downloads/R..._scope_fix.exe ROW FIX http://www.kickinbak.com/downloads/R..._scope_fix.exe Installation 1. Disable RFB and run the self extracting file. 2. Run the extraction file 3. Re-enable RFB If SH4 is installed to a default directory, just use the defaults and it will overwrite the old menu file (tell it yes when it asks for an overwrite). Then reactivate RFB. If you are installed in a non default directory, browse to the MODS folder in your installation. Select extract and it will overwrite the menu file for you (with your permision) I did it this way because there's no need to worry about activating and reactivating the fix with RFB this way, and you won't have to redownload the entire mod again (updated complete mods are being uploaded as this is written)
__________________
"There are only two types of ships- submarines...... and targets" Unknown "you wouldn't catch me on a ship that deliberately sinks itself"- comment to me from a surface sailor. ![]() System: AMD 6300 3.5 GHz | 32GB DDR3 | SATA 300 320GB HD, SATA III 1TB HD, SATA III 1.TB HD | ASUS Sonar DS sound card NVIDIA 1660 Super OC | Windows 10 |
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