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Old 11-06-07, 10:25 AM   #1
Hellraiser
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Default Removing/adding ships to the Roster?

Is it OK to add or remove ships from any of the country Rosters? Does it cause a problem in a campaign if you REMOVE ships? What, if anything, do I need to do besides move the .cfg file to the appropriate roster?

I'd like to add more of the older looking, smaller SH4 merchants to smaller country rosters like Honduras, Brazil, Argentina, Egypt, New Zealand etc. and remove some of the more 'generic' ships like Large Tanker, C2, C3 and Large Merchant.

To me the generic large ships represent bigger countries like the US an Britain and don't belong in the small country rosters.

Any help is appreciated.
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Old 11-06-07, 01:27 PM   #2
bigboywooly
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You can add as many different ships as you like to any roster

Removing them is a bit difficult
You will also need to remove ALL references to the ship you are removing from the campaign files for that country

IE

If you take the C2 out of say New zealand and you come across this group

[RndGroup 911.RndUnit 2]
Class=KLS
Type=102
Origin=NewZealand
Side=0
CargoExt=1
CargoInt=0
CfgDate=19390101
No=1
Escort=false
SpawnProbability=25
CrewRating=3

Or this docked unit

[Unit 5490]
Name=Medium Merchant#1
Class=KLS
Type=102
Origin=NewZealand
Side=0
Commander=0
CargoExt=1
CargoInt=0
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=true
GameEntryDate=19380101
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=20461496.000000
Lat=-5506208.000000
Height=0.000000
Heading=46.660286
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

The game will more than likely CTD
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Old 11-07-07, 01:48 PM   #3
Hellraiser
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Thanks for the answer...I suspected as much....I actually found out thru trial and ERROR(!) and was looking for confirmation!

Here's another question:

Since I dislike the stock SH3 merchants so much and want to try & eliminate them entirely....

Is it possible to 'fool' the SH3/GWX Campaign layers by re-naming some of the newer/older looking SH4 ships so that the campaign layer will 'see' the correct ship but load a different one....i.e. Rename the KLSSHakusika CFG to C3Cargo so that the Hakusika, instead of the C3Cargo, appears in any scripted situation the campaign layer calls for?

Forgive me if this is a stupid question...

Somebody from the GWX team, is this a viable solution? Or am I missing something?
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Old 11-07-07, 02:14 PM   #4
bigboywooly
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Indeed it can be done
Tis ALL files in the sea folder that need renaming as the original
As well as the class name within the cfg

You have PM
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Old 11-07-07, 02:23 PM   #5
Hellraiser
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Quote:
Originally Posted by bigboywooly
Indeed it can be done
Tis ALL files in the sea folder that need renaming as the original
As well as the class name within the cfg

You have PM
Ahhh yes...this makes perfect sense!

THANKS!
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Old 11-07-07, 02:45 PM   #6
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No problem
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