![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
|
[TEC] Are AI AAA/deck guns destroyable?
It seems that, no matter how many rounds I put into an enemy merchant's deck gun or AAA gun, the gun is never destroyed. Are these weapons coded to be indestructable by default?
|
![]() |
![]() |
![]() |
#2 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
|
![]()
Luke, for what it's worth....
I've torped a few Merchants and seen deckguns on their bows and sterns, early war too in Dec of 41. And they did fire back as the ships were sinking. So I surfaced and fired back with the deckgun. I did destroy at least one of the of the stern guns, Also there were crew pacing back and forth before I fired but once I hit the deck they were on the disappeared. Once I got the Ship Destroyed mssg I used the external cam to check it out to see what happened. I'm not sure if 1.3 changed anything or if it was from a mod that's installed.
__________________
Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
![]() |
![]() |
![]() |
#3 |
Sailor man
![]() Join Date: Apr 2006
Posts: 47
Downloads: 24
Uploads: 0
|
![]()
It is definately possible... I played around with some selfmade test missions to test BB vs. BB and at the end of each fight most of the secondary guns were destroyed due to gunfire... but it seems, that most guns are well protected, at least against small calibers like submarine guns... so don't expect to destoy a turret of a DD, you can be lucky if you manage to hit and destroy a 20mm AA gun.
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|