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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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First of all, hi to anyone/everyone who reads this.
I bought SH3 when it first came out but I only actually got it working last week! After discovering that my soundcard had been causing problems in a different game I uninstalled it and switched to the onboard card - and wondered whether SH3 might finally work. Well obviously it did, and it rocks! ![]() Heh, I love that emoticon. Anyway, I played through 10 patrols in "vanilla" SH3 as you guys call it, and then downloaded RUb. Several hours later I'm thinking RUb is great! Then I shot at something with my deck gun, and my crew managed about 1 shot every 5 minutes. According to the readme file this is "historically accurate" - bollocks! Common sense told me that a deck gun that fires that slow would be worthless IRL, so I did some digging and, sure enough, I found some info to back up my case. According to this site and this site, 15-18 shots per minute could be achieved with an experienced crew (which is about what you get in vanilla SH3). Admittedly my crew are not that experienced yet (I started a new campaign) but even taking this into account the difference in firing rate is still rediculous. The thing is, a lot of people seem to love RUb, and yet my search through this forum for a topic discussing this deck gun anomaly was fruitless. You guys do use your deck guns, right? Wait a sec... as I typed that, a bolt of lightning hit me... not unlike the ones that were nearly hitting my deck gun crew. RUb allowed me to man the deck gun in moderately rough weather and that's what I did... hmmm... well now that I've typed all this I'll post it, and then try firing in good weather and see if that makes any difference. Aufedersein for now. |
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